Difference between revisions of "Twist"
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{{Infobox homebrew | {{Infobox homebrew | ||
| title = TWIST | | title = TWIST | ||
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| type = arcade game | | type = arcade game | ||
| licence = Freeware | | licence = Freeware | ||
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''TWIST'' is a physics-based space adventure, or at least it will be! This is a preview release with one level. This game has been created to test some bits of the game engine I'm working on. | ''TWIST'' is a physics-based space adventure, or at least it will be! This is a preview release with one level. This game has been created to test some bits of the game engine I'm working on. | ||
+ | |||
+ | [[Image:TWIST.png]] | ||
==Aim== | ==Aim== |
Revision as of 03:11, 4 June 2009
TWIST | |
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General | |
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Author(s) | Darrenm |
Type | Arcade game |
Version | 0.0.01 |
Licence | Freeware |
Links | |
Download | |
Website | |
Peripherals | |
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TWIST is a physics-based space adventure, or at least it will be! This is a preview release with one level. This game has been created to test some bits of the game engine I'm working on.
Aim
Twist around space clearing up all the space junk. Match up colours to destroy the blocks. You have little time so be quick!
This game is just a preview, I've not created any levels yet so you just have this first level... but it's still fun, and quite tricky!
Controls
To clear a pair of blocks one of them must have been 'activated' by coming into contact with your ship.
Hold the Wiimote on it's side like you're playing a retro game. Use the DPad to twist around. Push (2) to boost.
You can use the reverse thrust by pushing down, but it's not very strong on the basic ship that comes with this example level.
You can push (1) to fire away any blocks that have become stuck to you. This is useful if you get stuck.
Tap (A) to make your ship emulate gravity and pull in the blocks around you.
If you manage to clear most of the blocks a Star will appear when you have collected the few remaining blocks. You can push the blocks into the start and they will be destroyed and you can win the game.
Drop me a line if you have any ideas for improving the game!