Difference between revisions of "CheatManager"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
| download = Media:Cheat_manager_v0_3.rar | | download = Media:Cheat_manager_v0_3.rar | ||
| peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | | peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | ||
− | | hbb = | + | | hbb = yes |
}} | }} | ||
Revision as of 21:44, 31 May 2009
Cheat Manager v0.3 | |
![]() | |
General | |
---|---|
Author(s) | Spritez (David Zou) |
Type | Utility |
Version | 0.3 |
Licence | Freeware |
Links | |
Download | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() ![]() ![]() |
Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' Code Downloader
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item.
- press
to generate GCT File which you activate code.
- press
Exit Cheat Manager.
- start game with Gecko_OS.....
Screen Shots
Code Item Prefix
Prefix | Description |
---|---|
[-] | deactivate code item |
[+] | activate code item |
[?] | this code item includes variational code, you must edit it before generate gct file. |
[!] | this code item includes a comment. |
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Note:
- text files can not be larger than 64k bytes.
- text files must use ascii, do not use UTF-8.