Difference between revisions of "CheatManager"
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(cleaned up the page. fixed typos. added link to code downloader) |
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| type = Utilities | | type = Utilities | ||
| author = Spritez(David Zou) | | author = Spritez(David Zou) | ||
− | | download = [[ | + | | download = [[Media:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] |
| peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | | peripherals = {{SensorBar}} {{wiimote1}} {{FrontSD}} | ||
| hbc = 1 | | hbc = 1 | ||
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== Download == | == Download == | ||
− | [[ | + | [[Media:Cheat manager v0 2 fix dir.rar|v0.2 Fixed]] |
Revision as of 23:09, 7 March 2009
Cheat Manager v0.2 | |
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General | |
---|---|
Author(s) | Spritez(David Zou) |
Type | Utilities |
Links | |
[[v0.2 Fixed|Download]] | |
Peripherals | |
![]() ![]() ![]() |
Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' Code Downloader
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item.
- press
to generate GCT File which you activate code.
- press
Exit Cheat Manager.
- run game.....
Screen Shots
Code Item Prefix
Prefix | Description |
---|---|
[-] | deactivate code item |
[+] | activate code item |
[?] | this code item include comment |
[!] | this code item include variational code, you must edit it before generate gct file. |
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Note:
- text files can not be larger than 64k bytes.
- text files must use ascii, do not use UTF-8.