Difference between revisions of "SteadyHand"
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{{Infobox homebrewapp | {{Infobox homebrewapp | ||
− | | title = Steady | + | | title = Steady Hand |
| image = [[Image:Steadyhand.png]] | | image = [[Image:Steadyhand.png]] | ||
| desc = Dont touch the sides | | desc = Dont touch the sides | ||
Line 28: | Line 28: | ||
===Screenshots=== | ===Screenshots=== | ||
http://i7.photobucket.com/albums/y295/Durda/SHScreen.png | http://i7.photobucket.com/albums/y295/Durda/SHScreen.png | ||
− | + | ==Progress for next release== | |
− | ==Current Features== | + | ====Levels==== |
+ | 4/10 | ||
+ | ====Icon===== | ||
+ | completed | ||
+ | ====Meta.xml==== | ||
+ | Not completed | ||
+ | ===Current Features=== | ||
====Mistake count==== | ====Mistake count==== | ||
The game counts how many times you hit the walls in every level. as well as a total ammount for each level together. | The game counts how many times you hit the walls in every level. as well as a total ammount for each level together. | ||
− | + | ====Thinning Halls==== | |
− | ==To do List== | + | Sometimes keeping a steady hand is Difficult enough with widehalls, Thin halls to add difficulty |
+ | ====Rumble==== | ||
+ | aside from thin halls, another obstacle to overcome is the rumble floor seen as a yellow stripped floor. | ||
+ | ====VIDEO SYNC==== | ||
+ | It's not a glitch, and i didn't forget any code. No video sync in the later levels makes a nifty obstacle | ||
+ | ===To do List=== | ||
Sounds | Sounds | ||
Revision as of 16:13, 7 March 2009
Steady Hand | |
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General | |
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Author(s) | DurdaDan |
Type | Game/Demo |
Version | 1.0 |
License | GPL |
Links | |
[[Steadyhand.rar|Download]] | |
Website | |
Source Included | |
Peripherals | |
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Steady Hand
The premis of the game is to go through the levels and touch the walls as little as possible.
Currently the Public version is a 1 level demo, I am programming more levels right now. By the end of march i plan to release a 10 or more level Game.
If you want your helping hand in the production of levels, Send me a Picture of what a level should look like and maybe i will make it. send me maps
Remember to include your name so i can add you to the credits.
Screenshots
http://i7.photobucket.com/albums/y295/Durda/SHScreen.png
Progress for next release
Levels
4/10
Icon=
completed
Meta.xml
Not completed
Current Features
Mistake count
The game counts how many times you hit the walls in every level. as well as a total ammount for each level together.
Thinning Halls
Sometimes keeping a steady hand is Difficult enough with widehalls, Thin halls to add difficulty
Rumble
aside from thin halls, another obstacle to overcome is the rumble floor seen as a yellow stripped floor.
VIDEO SYNC
It's not a glitch, and i didn't forget any code. No video sync in the later levels makes a nifty obstacle
To do List
Sounds
More levels
secrets
Coordinates (I have the code, But i can't seem to get the Press a button to turn them on/off)
internet scores and level timers
Revision History
This was programmed, created and concieved on February 26th 2009
Added a picture to the infobox Feb.28
Made a goal of 10 or more level release by the end of march, MARCH 2 2009
SPECIAL THANKS
Special Thanks to Teknecal for his tutorials.