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Difference between revisions of "Wiilander"

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== Overview ==
 
== Overview ==
'''Wiilander''' is a clone of the popular classic 70s Lunar Lander game.
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'''Wiilander''' is a clone of the popular classic 70's Lunar Lander game.
With a big different,you don't use buttons..
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With a big difference, you don't use buttons.
  
  
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v0.42
 
v0.42
  
* Cinematic improved dramatically
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* Cinematic improved dramatically
* Now game is easier.
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* Game is now easier
* Stall altitude refered to the "sea level"
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* Stall altitude referred to as the "sea level"
* When ship stall, Wiimote start to vibrate.
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* When the ship stalls, the Wiimote will start to vibrate
* Increase the thick of the mountains.
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* Increased the thickness of the mountains
 
* New colours, on the ship and on fire
 
* New colours, on the ship and on fire
* Ship now take off.
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* Ship now takes off
* Game over only when you run out of fuel AND ship crash.  
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* Game over only when you run out of fuel AND the ship crashes.  
  
 
v0.3
 
v0.3
  
Ship, now exploit.
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Ship now explodes.
 
Landing points.
 
Landing points.
 
Level 1. fully playable.. you have to land on the six landing zones to complete it.
 
Level 1. fully playable.. you have to land on the six landing zones to complete it.
many other things.. ;)
+
many other things... ;)
  
 
v0.1
 
v0.1

Revision as of 17:31, 3 February 2009

Wiilander
Wiilander.png
General
Author(s)manny
TypeGame
Version0.42
LicenseHave fun with it :)
Links
[[File:Wiilander0.42.zip|Download]]
[[Development forum|Website]]
[[Here|Source]]
Peripherals
Wiimote1.svg


Overview

Wiilander is a clone of the popular classic 70's Lunar Lander game. With a big difference, you don't use buttons.


The object of WiiLander is to successfully land your little spacecraft in various places on the planet surface before you run out of fuel. Crashing your lander costs you fuel making it harder to complete your goal.

Discover the secret word, landing on all the bases.

Controls

You control your lander by holding your Wiimote horizontally while tilting and twisting it. Tilting left or right steers your lander while twisting forward and backward controls your speed. Gravity also plays a role so you need to use just the right amount of power to land safely.


WiimoteHorizontal.svg Action
Wiimote A Button Debug:reset position
Wiimote HOME Button Exit to Loader

Screenshots

Changelog

v0.42

  • Cinematic improved dramatically
  • Game is now easier
  • Stall altitude referred to as the "sea level"
  • When the ship stalls, the Wiimote will start to vibrate
  • Increased the thickness of the mountains
  • New colours, on the ship and on fire
  • Ship now takes off
  • Game over only when you run out of fuel AND the ship crashes.

v0.3

Ship now explodes. Landing points. Level 1. fully playable.. you have to land on the six landing zones to complete it. many other things... ;)

v0.1

You can navigate trough the planet but isn't playable yet. Zoom, scroll and collision detection are working 100%

Credits

Thank you to all the following:

Hermes, for his programming training and for his help: http://www.entuwii.net/foro/viewtopic.php?f=6&t=94

Graphics icon by Pete_torete Libs GRRLib - Hermes

Sndlib - Hermes

and all other devs who helped on these and all libs used by these libs