In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "RIN Wii"

From WiiBrew
Jump to navigation Jump to search
Line 6: Line 6:
 
| author = Mirakichi(official)/Askot/Hell Hibou
 
| author = Mirakichi(official)/Askot/Hell Hibou
 
| display = PAL 480i
 
| display = PAL 480i
| download = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_bin.zip Official (old)][[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]][http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20080804-WHL.zip Unofficial Hell Hibou]
+
| download = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_bin.zip Official (old)]
| source = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_src.zip Official (old)][[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]][http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20080804-WHL.zip Unofficial Hell Hibou]
+
[[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]]
 +
[http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20081216-WHL.zip Unofficial Hell Hibou]
 +
| source = [http://mirakichi.hp.infoseek.co.jp/software/arc/RIN_Wii_src.zip Official (old)]
 +
[[Media:Rin-GC-Wii-20080620.zip|Unofficial Askot]]
 +
[http://perso.latribu.com/decker/wii/download/rin-GC-Wii-20081216-WHL.zip Unofficial Hell Hibou]
 
| peripherals = {{GCNController}} {{Wiimote1}} {{ClassicController}} {{FrontSD}}
 
| peripherals = {{GCNController}} {{Wiimote1}} {{ClassicController}} {{FrontSD}}
 
}}
 
}}
Line 16: Line 20:
 
* Official website: [http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html Rin Wii]
 
* Official website: [http://mirakichi.hp.infoseek.co.jp/software/RIN_Wii.html Rin Wii]
 
* Button to return to loader: N/A
 
* Button to return to loader: N/A
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]]
+
* Usable Loaders: [[Twilight Hack]], [[Front SD ELF Loader]], [[Wii Homebrew Launcher]] (Emulator interface)
 
* Installation for Zelda Chainloader: Install as usual
 
* Installation for Zelda Chainloader: Install as usual
 
* You may put the roms anywhere on the SD card
 
* You may put the roms anywhere on the SD card
Line 59: Line 63:
  
 
== Changelog ==
 
== Changelog ==
 +
===2008-12-16===
 +
<div align="right">
 +
{{GCNController}}
 +
{{Wiimote1}}
 +
{{ClassicController}}
 +
{{FrontSD}}
 +
{{FrontSDHC}}
 +
{{SDGecko}}
 +
{{USBMSD}}
 +
</div>
 +
Author: Hell Hibou
 +
* Add SDHC support
 +
* Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility
 +
 +
 +
===2008-12-02===
 +
<div align="right">
 +
{{GCNController}}
 +
{{Wiimote1}}
 +
{{ClassicController}}
 +
{{FrontSD}}
 +
{{SDGecko}}
 +
{{USBMSD}}
 +
</div>
 +
Author: Hell Hibou
 +
* Add USB-flash and  SDgecko support(when loaded with [[Wii Homebrew Launcher]])
 +
  
 
===04-08-2008===
 
===04-08-2008===
Line 73: Line 104:
 
* Add 'Emulator' interface of [[Wii Homebrew Launcher]].
 
* Add 'Emulator' interface of [[Wii Homebrew Launcher]].
 
* Add support of SDgecko (for Emulator interface of [[Wii Homebrew Launcher]] only).
 
* Add support of SDgecko (for Emulator interface of [[Wii Homebrew Launcher]] only).
 +
  
 
===20-06-2008===
 
===20-06-2008===
Line 87: Line 119:
 
* Added reset console option.
 
* Added reset console option.
 
* Added more custom palettes from Goomba Color.
 
* Added more custom palettes from Goomba Color.
 +
  
 
===02-05-2008===
 
===02-05-2008===
Line 97: Line 130:
 
* Usable Loaders: Any .elf loader
 
* Usable Loaders: Any .elf loader
 
* Extra Feature: When in a game press L_trigger then go to reboot to reboot your Wii.
 
* Extra Feature: When in a game press L_trigger then go to reboot to reboot your Wii.
 +
  
 
=== 23-04-2008 ===
 
=== 23-04-2008 ===
Line 108: Line 142:
 
* Extra Feature: Supports the Wiimote. Press 1&2 button to synchronize.
 
* Extra Feature: Supports the Wiimote. Press 1&2 button to synchronize.
 
Unofficial [http://www.mediafire.com/?yvvtqsi1knn Wiimote Version] supports the Wiimote
 
Unofficial [http://www.mediafire.com/?yvvtqsi1knn Wiimote Version] supports the Wiimote
 +
 +
 
=== 03-2008 ===
 
=== 03-2008 ===
 
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
 
* Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)

Revision as of 00:04, 17 December 2008

RIN Wii
Lines GameboyColor.png
General
Author(s)Mirakichi(official)/Askot/Hell Hibou
TypeEmulator
Links
[[Official (old)

Unofficial Askot

Unofficial Hell Hibou|Download]]
[[Official (old)

Unofficial Askot

Unofficial Hell Hibou|Source]]
Peripherals
GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot

A Gameboy/Gameboy Color Emulator for Wii

Information

  • Official website: Rin Wii
  • Button to return to loader: N/A
  • Usable Loaders: Twilight Hack, Front SD ELF Loader, Wii Homebrew Launcher (Emulator interface)
  • Installation for Zelda Chainloader: Install as usual
  • You may put the roms anywhere on the SD card
  • When you load the emulator browse through the SD card to find your rom and push "A"

Controls

In Menu

GameCube Controller WiimoteHorizontal.svg ClassicController.svg Action
? Wiimote D-Pad Up/Wiimote D-Pad Down Classic D-Pad Up/Classic D-Pad Down or Classic Left Control StickUp/Down Items selection Up/Down line per line
? Wiimote D-Pad Left/Wiimote D-Pad Right Classic D-Pad Left/Classic D-Pad Right or Classic Left Control StickLeft/Right Items selection Up/Down section per section
? Wiimote 1 Button Classic x Button or Classic b Button Previous menu
? Wiimote 2 Button Classic y Button or Classic a Button Select a menu item or change option

Game Controls

GameCube Controller WiimoteHorizontal.svg ClassicController.svg Action
? Wiimote D-Pad Classic D-Pad or Classic Left Control Stick Dpad of the Gameboy
? Wiimote 2 Button Classic a Button or Classic y Button A
? Wiimote 1 Button Classic b Button or Classic x Button B
? Wiimote A Button Classic + Button START
? Wiimote B Button Classic - Button SELECT
? Wiimote + Button Classic ZL Button or Classic ZR Button Change scale
? Wiimote HOME Button Classic HOME Button Emulator Menu

Changelog

2008-12-16

GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot SD Gecko USB mass storage device

Author: Hell Hibou

  • Add SDHC support
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility


2008-12-02

GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot SD Gecko USB mass storage device

Author: Hell Hibou


04-08-2008

GameCube Controller Wiimote1.svg ClassicController.svg Loads files from the Front SD slot

Author: Hell Hibou


20-06-2008

Askot has modified and updated the mirakichi's branch of RIN Wii. Version [2008-06-20] Author: Askot

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.


02-05-2008

GameCube Controller Loads files from the Front SD slot

Author: Linkinworm

  • Accessories Needed: Gamecube pad
  • Usable Loaders: Any .elf loader
  • Extra Feature: When in a game press L_trigger then go to reboot to reboot your Wii.


23-04-2008

Wiimote1.svg Loads files from the Front SD slot

Author: nullEX

Unofficial Wiimote Version supports the Wiimote


03-2008

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

Known Issues

No way to reload SD/go back to sdlauncher
No option to reload elf loader
Is slow on startup, takes up to 10 minutes to load directory browser.
No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

Media