In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Automatii"

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(New page: {{Infobox homebrewapp | title = Automatii | image = xx | desc = Celular automata demo | type = Math | author = gcb | download = [http://code.google.com/p/...)
 
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| source      = [http://code.google.com/p/assortedwiicode/source/browse/#svn/trunk/automatii/source Source]
 
| source      = [http://code.google.com/p/assortedwiicode/source/browse/#svn/trunk/automatii/source Source]
 
| peripherals = {{wiimote1}}  
 
| peripherals = {{wiimote1}}  
| hbc        = 0
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Revision as of 23:18, 27 November 2008

Automatii
xx
General
Author(s)gcb
TypeMath
Links
[[Download|Download]]
[[Source|Source]]
Peripherals
Wiimote1.svg

First wii program I wrote after downloaded devkitpro. The commits on the source repository (subversion) are really granular.


Usage

  • Exit Wiimote HOME Button

Screenshots

http://assortedwiicode.googlecode.com/svn/trunk/automatii/v0.12.gif

Notes

Feel free to commit changes! repository is open.

Updates

v0.01

       draw quads

v0.02

       draw a matrix of quads

v0.03

       center matrix on view 0, 0, 0

v0.04

 really center matrix on view 0, 0, 0, instead of moving camera to center
       on center of matrix as i did on v0.03

v0.05

       big board size and good came position

v0.06

       proper board initialization values

v0.07

       setting up initial hardcoded pattern on the board

v0.08

       added interation control.

v0.09

       animation of simple rules.
live cells move up if the up space is dead.

v0.10

       better frame animation control

v0.11

       pretty colors

v0.12

       actual game rules.