Difference between revisions of "Flipem"
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== Issues == | == Issues == | ||
− | Random crash when you least expect it. I am unable to recreate it, but i have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. | + | Random crash when you least expect it. I am unable to recreate it, but i have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it. |
[[category:Homebrew in Development]] | [[category:Homebrew in Development]] |
Revision as of 12:48, 16 October 2008
FlipEm | |
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General | |
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Author(s) | Yossi |
Type | Game |
Version | 0.1 |
License | Have fun with it :) |
Links | |
[[Download|Download]] | |
[[Source|Source]] | |
Peripherals | |
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Overview
FlipEm is a game where you try to get all the squares on the board to have an X in them. When a square is flipped, it gets an X if it was empty, or clears out the X if there was already one there. When you click a square, it and the four around it in a + shape get flipped. Squares off the edge of the board are ignored.
Controls
Wiimote | |
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Button | Action |
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Move Pointer |
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Click/Choose Square |
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Clear Board/Start Over |
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Board Size ++ |
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Board Size -- |
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Exit to Loader |
Issues
Random crash when you least expect it. I am unable to recreate it, but i have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.