In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Missile Command"

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===Changelog===
 
===Changelog===
 
0.3a - Added split missiles, missiles now have trajectory lines
 
0.3a - Added split missiles, missiles now have trajectory lines
 +
 
0.2a - Added silo health and ammo, marginally better sprites
 
0.2a - Added silo health and ammo, marginally better sprites
 +
 
0.1a - Initial release
 
0.1a - Initial release
  
 
[[category:Homebrew in Development]]
 
[[category:Homebrew in Development]]

Revision as of 13:27, 24 June 2008

Missile Command Protect the homeland!
General
Author(s)User:Ulti
TypeGame
Links
[[version 0.4a|Download]]
Source
Peripherals
Wiimote1.svg Nunchuck alternative.svg Loads files from the Front SD slot

Hey, it's missile command time! This uses the excellent libwiisprite for graphics and Sndlib BETA 1.0 for sound. The background music is Epoq - Lepidoptera, available for free from the Kahvi Collective. The sound effects were made by me spitting on my microphone.

I try to get some work done on this every day, so releases are pretty quick. Check back often!

Objective

Destroy missiles before they reach the earth and blow up your family!

Controls

Wiimote: Aim crosshairs
B or Z:  Fire anti-missile missile
Hold Left/Up/Right (D-pad or Nunchuck stick): Fire from left/center/right silo
Plus:    Restart game
Hold 2 and press Plus: 100 missile mode (caution: this may crash the game)
Home:    Exit to loader

Status

Current Version

0.4a - Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects)

Changelog

0.3a - Added split missiles, missiles now have trajectory lines

0.2a - Added silo health and ammo, marginally better sprites

0.1a - Initial release