In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Duck Hunt"

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(made a changelog)
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Everything but clayshooting that is.
 
Everything but clayshooting that is.
 
+
== Change log ==
Changes from v1.8 to v1.7
+
  === v1.8 ===
 
+
  '''Features added'''
==Features==
+
      - Round counting
*Round counting
+
      - Ducks start at a random location underneath grass with fixed size  
*Ducks start at a random location underneath grass with fixed size  
+
      - Only 3 bullets per round
*Only 3 bullets per round
+
      - Perfect screen is working
*Perfect screen is working
+
 
 
+
  '''Known Issues'''
==Known Issues==
+
      - Dog walks a little funny
Will be fixed by v2.0
+
      - No sound
*Dog walks a little funny
+
      - No actual levels, just counting
*No sound
+
 
*No actual levels, just counting
+
  '''Planned Features'''
==Planned features==
+
      - K0D special
*K0D special
+
      - source code
*source code
+
 
 
+
  === v1.7 ===
 
+
  '''Features added'''
Changes from v1.7 to 0.0
+
    - Working Title Screen
==Features==
+
    - Ability to choose one duck or two
*Working Title Screen
+
    - Wiimote and GC pad Support
*Ability to choose one duck or two
+
    - Different kinds of ducks
*Wiimote and GC pad Support
+
    - Dog intro
*Different kinds of ducks
+
    - Dog laughing/ catching of the duck
*Dog intro
+
    - Simulation of the light gun from back in the NES days
*Dog laughing/ catching of the duck
+
    - many other features from duckhunt.
*Simulation of the light gun from back in the NES days
+
 
*many other features from duckhunt.
+
  '''Known Issues'''
==Known Issues==
+
    - Ducks start at a random location with random size  
Will be fixed by v2.0
+
    - Dog walks a little funny
*Ducks start at a random location with random size  
+
    - No sound
*Dog walks a little funny
+
    - No round counting
*No sound
+
 
*No round counting
+
  '''Planned features'''
==Planned features==
+
    - K0D special
*K0D special
+
    - source code
*source code
 

Revision as of 22:13, 17 June 2008

Duck Hunt
General
Author(s)Knight0fDragon
TypeGame
Links
[[DuckHunt.zip|Download]]
Source
Peripherals
Wiimote1.svg Wii Zapper GameCube Controller

Duck Hunt is a clone of the classic NES/Famicom game Duck Hunt where you shoot ducks.

All are welcome to try my first Wii project, good ol' Duck Hunt

I have tried my best to replicate as much as the original that I can. This is my first wii experience, so I hope you all like it, I can be found hanging around #dsdev and #wiidev on the Blitz IRC network. Many thanks to Wintermute and the others there for helping me understand what is going on with the Wii.

The earlier versions of this game were not meant to really be posted to the general public, but whoever did that, thanks, now I have some motivation to fix this game.

I am now up to version 1.8.

With this version, I fixed up some bugs from v1.7 and added some things that are listed below.

For 1.9, I am going to add sound and hopefully fix up the source code for better handleing of the controller, and get the levels working

If you notice any bugs, please feel free to let me know, I would like as many bugs squashed for original version by the time I release v2.0

Everything but clayshooting that is.

Change log

 === v1.8 ===
  Features added
     - Round counting
     - Ducks start at a random location underneath grass with fixed size 
     - Only 3 bullets per round
     - Perfect screen is working
  
  Known Issues
     - Dog walks a little funny
     - No sound
     - No actual levels, just counting
  
  Planned Features
     - K0D special
     - source code
 
 === v1.7 ===
  Features added
    - Working Title Screen
    - Ability to choose one duck or two
    - Wiimote and GC pad Support
    - Different kinds of ducks
    - Dog intro
    - Dog laughing/ catching of the duck
    - Simulation of the light gun from back in the NES days
    - many other features from duckhunt.
  
  Known Issues
    - Ducks start at a random location with random size 
    - Dog walks a little funny
    - No sound
    - No round counting
  
  Planned features
    - K0D special
    - source code