In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "MegaZeux"

From WiiBrew
Jump to navigation Jump to search
m (The license is specifically GPLv2-or-later and corrected wording)
Line 4: Line 4:
 
| type = game engine
 
| type = game engine
 
| author = Alexis Janson, Gilead Kutnick, Alistair Strachan, Alice Rowan, and others  
 
| author = Alexis Janson, Gilead Kutnick, Alistair Strachan, Alice Rowan, and others  
| license = GPL
+
| license = GPLv2-or-later
 
| version = 2.92f
 
| version = 2.92f
 
| website = https://www.digitalmzx.com
 
| website = https://www.digitalmzx.com
Line 12: Line 12:
 
}}
 
}}
  
'''MegaZeux''' (or '''MZX''') is a game creation system (GCS) initially released in late 1994 by Alexis Janson. MegaZeux is heavily inspired by Tim Sweeney's ZZT. Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering.
+
'''MegaZeux''' (or '''MZX''') is a game creation system (GCS) initially released in late 1994 by Alexis Janson. MegaZeux is heavily inspired by Tim Sweeney's ZZT. Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included at no charge, allowing third parties to create their own worlds without registering.
  
MZX is officially supported on Microsoft Windows, Mac OS X, Linux, FreeBSD, OpenBSD, Android, Nintendo DS, 3DS, Wii, Switch, and the PSP.  Older ports exist for AmigaOS 4, GP2X, and Pandora.  MZX has also been ported to other platforms such as OpenSolaris, HaikuOS, and the Sega Dreamcast.
+
MZX is officially supported on Microsoft Windows, Mac OS X, GNU/Linux, FreeBSD, OpenBSD, Android, Nintendo DS, 3DS, Wii, Switch, and the PSP.  Older ports exist for AmigaOS 4, GP2X, and Pandora.  MZX has also been ported to other platforms such as OpenSolaris, HaikuOS, and the Sega Dreamcast.
  
 
==External links==
 
==External links==

Revision as of 02:51, 9 March 2024

MegaZeux
Megazeux.png
General
Author(s)Alexis Janson, Gilead Kutnick, Alistair Strachan, Alice Rowan, and others
TypeGame engine
Version2.92f
LicenseGPLv2-or-later
Links
Download
Website
Downloadable via the Homebrew Browser
Downloadable via the Open Shop Channel

MegaZeux (or MZX) is a game creation system (GCS) initially released in late 1994 by Alexis Janson. MegaZeux is heavily inspired by Tim Sweeney's ZZT. Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included at no charge, allowing third parties to create their own worlds without registering.

MZX is officially supported on Microsoft Windows, Mac OS X, GNU/Linux, FreeBSD, OpenBSD, Android, Nintendo DS, 3DS, Wii, Switch, and the PSP. Older ports exist for AmigaOS 4, GP2X, and Pandora. MZX has also been ported to other platforms such as OpenSolaris, HaikuOS, and the Sega Dreamcast.

External links