Difference between revisions of "SD:/private/wii/loc.dat"
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(←Created page with '=== Layout === The general layout of this file is as follows. {| class="wikitable" |- ! Length ! Description |- | | Header "sdal" |- | | File MD5 Sum (padded with MD5...') |
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=== Layout === | === Layout === | ||
+ | Loc.dat is encrypted using the SDKey and SD-IV values. | ||
The general layout of this file is as follows. | The general layout of this file is as follows. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
+ | ! Offset | ||
! Length | ! Length | ||
! Description | ! Description | ||
|- | |- | ||
− | | | + | | 0x0 |
− | | | + | | 0x4 |
+ | | Magic - "sdal" | ||
|- | |- | ||
− | | | + | | 0x4 |
+ | | 0x10 | ||
| File MD5 Sum (padded with MD5-blanker before hash calculation) | | File MD5 Sum (padded with MD5-blanker before hash calculation) | ||
|- | |- | ||
− | | | + | | 0x14 |
− | | | + | | 0x3C0 |
+ | | List of channels on the SDMenu. (Each slot is 4 bytes. Empty slot indicated by 0x00000000.) | ||
|- | |- | ||
− | | | + | | 0x3D4 |
+ | | 0xC | ||
| Padded with 0s. | | Padded with 0s. | ||
|} | |} | ||
+ | |||
+ | Here's some C structures: | ||
+ | <pre> | ||
+ | typedef struct | ||
+ | { | ||
+ | char tid[4]; // The lower 4 bytes of the channels Title ID. | ||
+ | } SDList; | ||
+ | |||
+ | typedef struct | ||
+ | { | ||
+ | char magic[4]; // The Magic. Always `sdal' | ||
+ | u8 md5[0x10]; // MD5 sum. Pad with MD5-Blanker. | ||
+ | SDList list[240]; // The entries. Same order as on the menu. | ||
+ | u8 padding[12]; // Padding with 0's. | ||
+ | } Locdat; | ||
+ | </pre> | ||
+ | |||
+ | Credit to CaitSith2, and Galaxy| for this finding. | ||
+ | |||
+ | {{Navbox filebrowser}} |
Latest revision as of 19:43, 20 August 2021
Layout
Loc.dat is encrypted using the SDKey and SD-IV values. The general layout of this file is as follows.
Offset | Length | Description |
---|---|---|
0x0 | 0x4 | Magic - "sdal" |
0x4 | 0x10 | File MD5 Sum (padded with MD5-blanker before hash calculation) |
0x14 | 0x3C0 | List of channels on the SDMenu. (Each slot is 4 bytes. Empty slot indicated by 0x00000000.) |
0x3D4 | 0xC | Padded with 0s. |
Here's some C structures:
typedef struct { char tid[4]; // The lower 4 bytes of the channels Title ID. } SDList; typedef struct { char magic[4]; // The Magic. Always `sdal' u8 md5[0x10]; // MD5 sum. Pad with MD5-Blanker. SDList list[240]; // The entries. Same order as on the menu. u8 padding[12]; // Padding with 0's. } Locdat;
Credit to CaitSith2, and Galaxy| for this finding.
Wii Filesystem | |||||||||||||||
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| Template:Navbox filebrowser/DirectoriesSD: | Template:Navbox filebrowser/DirectoriesSD:/private |
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