Difference between revisions of "WoxelCraft"
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| type = game engine | | type = game engine | ||
| author = [[User:DaeFennek|DaeFennek]] | | author = [[User:DaeFennek|DaeFennek]] | ||
− | | version = 0.0. | + | | version = 0.0.7 |
| licence = GNU GPL v3 | | licence = GNU GPL v3 | ||
| download = https://github.com/DaeFennek/wii-voxel-engine/releases | | download = https://github.com/DaeFennek/wii-voxel-engine/releases | ||
| source = https://github.com/DaeFennek/wii-voxel-engine | | source = https://github.com/DaeFennek/wii-voxel-engine | ||
| website = https://github.com/DaeFennek/wii-voxel-engine | | website = https://github.com/DaeFennek/wii-voxel-engine | ||
+ | | osc = yes | ||
}} | }} | ||
− | '''WoxelCraft''' is a 3D Voxel Engine | + | '''WoxelCraft''' is a 3D Voxel Engine. |
== Key features == | == Key features == | ||
* Menu | * Menu | ||
* Singleplayer | * Singleplayer | ||
− | * | + | * Infinite world |
− | * | + | * Savegame using SD Card |
− | + | ||
− | + | == Install == | |
+ | Copy everything from the .rar onto your sd card (apps/WoxelCraft). | ||
+ | The world will be saved into subfolder world. In order to generate a new world just delete the world folder. | ||
== Controls == | == Controls == | ||
Line 37: | Line 40: | ||
== Screenshots == | == Screenshots == | ||
+ | <gallery> | ||
<gallery widths="300px" heights="225px"> | <gallery widths="300px" heights="225px"> | ||
Image:WoxelCraft Menu 0.0.2.png|WoxelCraft Menu | Image:WoxelCraft Menu 0.0.2.png|WoxelCraft Menu | ||
Image:WoxelCraft.png|WoxelCraft | Image:WoxelCraft.png|WoxelCraft | ||
+ | </gallery> |
Latest revision as of 19:10, 8 April 2021
WoxelCraft | |
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General | |
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Author(s) | DaeFennek |
Type | Game engine |
Version | 0.0.7 |
Licence | GNU GPL v3 |
Links | |
Download | |
Website | |
Source | |
Downloadable via the Open Shop Channel |
WoxelCraft is a 3D Voxel Engine.
Key features
- Menu
- Singleplayer
- Infinite world
- Savegame using SD Card
Install
Copy everything from the .rar onto your sd card (apps/WoxelCraft). The world will be saved into subfolder world. In order to generate a new world just delete the world folder.
Controls
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Action |
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