Difference between revisions of "WoxelCraft"
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| type = game engine | | type = game engine | ||
| author = [[User:DaeFennek|DaeFennek]] | | author = [[User:DaeFennek|DaeFennek]] | ||
− | | version = 0.0.3 | + | | version = 0.0.3 |
| licence = GNU GPL v3 | | licence = GNU GPL v3 | ||
| download = https://github.com/DaeFennek/wii-voxel-engine/releases | | download = https://github.com/DaeFennek/wii-voxel-engine/releases | ||
Line 37: | Line 37: | ||
== Changelog == | == Changelog == | ||
+ | === v0.0.3 === | ||
+ | * Texturing per block face | ||
+ | * Debug log rework | ||
+ | * Less memory usage for chunk display list | ||
+ | * Movement speed independent from fps | ||
+ | * Various bugfixes | ||
+ | |||
=== v0.0.3-alpha === | === v0.0.3-alpha === | ||
* Noise Terrain Generator | * Noise Terrain Generator |
Revision as of 22:34, 16 January 2017
WoxelCraft | |
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General | |
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Author(s) | DaeFennek |
Type | Game engine |
Version | 0.0.3 |
Licence | GNU GPL v3 |
Links | |
Download | |
Website | |
Source |
WoxelCraft is a 3D Voxel Engine and a basic clone of Minecraft for the Nintendo Wii.
Key features
- Menu
- Singleplayer
- World: 50x50 Chunks(16x16x16)
- First-Person Controller
- Simple World Generator
- Basic World interaction
Controls
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Action |
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Changelog
v0.0.3
- Texturing per block face
- Debug log rework
- Less memory usage for chunk display list
- Movement speed independent from fps
- Various bugfixes
v0.0.3-alpha
- Noise Terrain Generator
- Nunchuk Support
Screenshots
<gallery widths="300px" heights="225px"> Image:WoxelCraft Menu 0.0.2.png|WoxelCraft Menu Image:WoxelCraft_Terrain.png|WoxelCraft