In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Möle"

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==Thanks==
 
==Thanks==
The game was made using [[devkitPPC]] and the [[SDL]] and [[SDL_draw]] libraries. I used these tutorials: [[SDL_Wii/tutorial]], [http://gpwiki.org/index.php/SDL_mixer:Tutorials:Playing_a_WAV_Sound_File Playing a WAV Sound File], [http://lazyfoo.net/SDL_tutorials/lesson06/index.php LazyFoo sdl] and [http://www.codemii.com/category/wii-programming-tutorials/ Codemii Tutorials]
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The game was made using [[devkitPPC]] and the [[SDL]] and [[SDL_draw]] libraries. I used these tutorials: [[SDL_Wii/tutorial]], [https://web.archive.org/web/20110808162536/http://www.gpwiki.org/index.php/SDL_mixer:Tutorials:Playing_a_WAV_Sound_File Playing a WAV Sound File], [http://lazyfoo.net/SDL_tutorials/lesson06/index.php LazyFoo sdl] and [http://www.codemii.com/category/wii-programming-tutorials/ Codemii Tutorials]
  
 
[[Category:Homebrew using SDL libraries]]
 
[[Category:Homebrew using SDL libraries]]

Latest revision as of 13:12, 17 October 2016

Möle
Moleicon.png
General
Author(s)andersers
TypeArcade game
Version0.1
LicenceDo whatever you want
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg + Nunchuck alternative.svg

Möle is a video game in the garden protection simulator genre. A vicious arvicola amphibius is destroying your beautiful garden. You must protect your garden by smäcking down the möle with your hammer. If you smäck it down more than 93 times you win the game, yay! So yeah... the game is a clone of whack-a-mole.

Controls

You play the game aiming the hammer with your nunchuck control stick, and you smäck the möle by swinging your wiimote like a hammer. The hammer defaults to the middle position on the X and Y axes.

Wiimote.svg + Nunchuck alternative.svg Action
Nunchuck Control Stick Move the hammer
Wiimote.svg swing Swing hammer
Wiimote HOME Button Return to loader

License

You can do whatever you want with the source code. I used some code from tutorials, but since they are, you know, tutorials, I assume it's okay...

Thanks

The game was made using devkitPPC and the SDL and SDL_draw libraries. I used these tutorials: SDL_Wii/tutorial, Playing a WAV Sound File, LazyFoo sdl and Codemii Tutorials