In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "MTek-GDL"

From WiiBrew
Jump to navigation Jump to search
(←Created page with '{{Infobox homebrew | title = MTek-GDL | type = game engine | author = TheCodingBrony | version = Release 1.1 | source = http://foru...')
 
m
Line 16: Line 16:
 
**Low-resolution mode for retro style games.
 
**Low-resolution mode for retro style games.
 
**Built-in texture conversion routines for I4, I8, IA4, IA8, RGB565, RGB5A3, and RGBA8 texture formats.
 
**Built-in texture conversion routines for I4, I8, IA4, IA8, RGB565, RGB5A3, and RGBA8 texture formats.
 +
**Built-in png image loader using libpng and zlib.
 
**Simple font system for fixed-sized font sheets.
 
**Simple font system for fixed-sized font sheets.
 
*Sound
 
*Sound

Revision as of 16:37, 25 January 2015

MTek-GDL
General
Author(s)TheCodingBrony
TypeGame engine
VersionRelease 1.1
Links
Source
Peripherals
Wiimote4.svg SensorBar.svg Nunchuck alternative.svg Wii Zapper Loads files from the Front SD slot USB mass storage device

MTek-GDL is a simple object-oriented game development library combined with a collection of tools and additional libraries ideal for simple and advanced game development for the Nintendo Wii and PC (OpenGL) platforms... No longer do you have to (painfully) deal with low-level GX and other system functions to get something simple such as loading and displaying a png image file unless you plan to make better use of the Wii's graphics hardware that is.

Features

  • Graphics
    • Simplified system initialization automating video, GX, and sound subsystems.
    • Well optimized hardware accelerated image and sprite rendering functions.
    • Built-in sprite sheets system for efficient sprites management.
    • Low-resolution mode for retro style games.
    • Built-in texture conversion routines for I4, I8, IA4, IA8, RGB565, RGB5A3, and RGBA8 texture formats.
    • Built-in png image loader using libpng and zlib.
    • Simple font system for fixed-sized font sheets.
  • Sound
    • Play Microsoft format .wav files with full stereo panning.
    • Stream ogg vorbis audio files for background music.
  • Miscellaneous
    • Console mode for debugging purposes.
    • PC library included for porting your projects to the PC.