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- 1. You will need USB keyboard to use this emulator 2. Mouse is emulated using Wiimote (A for click), you can also use USB Mouse2 KB (403 words) - 18:49, 8 April 2021
- * Added '-' character to keyboard in first screen * Onscreen keyboard3 KB (323 words) - 19:33, 8 April 2021
- * A virtual keyboard to send Atari ST keys to software. * Mouse emulation with Wiimote pointer, classic and GameCube controller stick/d-pad5 KB (716 words) - 19:23, 8 April 2021
- *USB-mouse & USB-keyboard *USB-keyboard (may be able to execute all solo-play games without USB-Keyboard by editing /quasi88/rc/quasi88.cfg)5 KB (638 words) - 20:51, 1 November 2023
- extended functionality is only accessible via a USB keyboard. While most of the a virtual keyboard is implemented, this must be accomplished via USB keyboard.6 KB (617 words) - 18:58, 8 April 2021
- *USB Keyboard ...work, then interchange the usb ports where they are plugged, or unplug the mouse.4 KB (644 words) - 22:10, 12 November 2011
- *USB-mouse & USB-keyboard *USB-keyboard (may be able to execute all solo-play games without USB-Keyboard by editing /np2/np2.cfg)6 KB (871 words) - 08:20, 19 February 2023
- If you have a USB keyboard and mouse attached, they should work identically to the standard PC version. The Wiimote works like a mouse and also provides basic playback functionality.3 KB (375 words) - 09:38, 9 April 2024
- ...er game, or practice game. Currently you can't enter your name (there's no keyboard!) so you have to go with "player 1" etc. Choose the game type: 6-ball, 9-ba | {{WiimoteAButton}} || Acts like the 'left mouse button' most of the time1 KB (235 words) - 16:57, 28 October 2011
- If you want the true old-school experience, connect a USB mouse and keyboard and play the game just like on a PC (this is actually the only control meth | {{WiimoteAButton}} || || {{ClassicAButton}} || {{GCAButton}} || Left Mouse Button5 KB (840 words) - 20:25, 20 August 2022
- * USB Keyboard and mouse support * Home menu, with onscreen keyboard6 KB (825 words) - 15:50, 3 December 2020
- ...of the project is just to faciliate the (IOS-independent) usage of an USB keyboard, it currently supports only control and interrupt transfers, which lays the * HID keyboard driver, but only for keyboards that support the boot protocol4 KB (647 words) - 05:32, 21 February 2023
- ...ultimedia library designed to provide low level access to audio, keyboard, mouse, joystick, and video. It is used by MPEG playback software, emulators, and === SDL mouse mapping ===7 KB (987 words) - 18:43, 12 January 2019
- ...n start up, if you are stuck at a black screen when you start, unplug your keyboard.) *Keyboard Support -DONE3 KB (471 words) - 02:23, 6 October 2016
- * Mouse droppings cleaned up - far less problems now * USB keyboard functionality improved greatly (see below)5 KB (697 words) - 07:24, 21 August 2022
- * Mouse via IR support. * Setting to use USB keyboard for PC-98 keyboard and Wii game controller for PC-98 joystick or gamepad.4 KB (528 words) - 00:37, 22 August 2022
- | {{WiimoteBButton}} || || {{ClassicLTrigger}} || {{GCLTrigger}} || Left Mouse Button (Fire, usually) | || || {{ClassicZLButton}} || || Enables or disables on-screen keyboard9 KB (1,304 words) - 18:46, 26 April 2015
- | {{WiimoteBButton}} || || {{ClassicLTrigger}} || {{GCLTrigger}} || Left Mouse Button (Fire, usually) ...NunchukCButton}} || {{ClassicZRButton}} || || Enables / disables on-screen keyboard7 KB (1,145 words) - 18:40, 26 April 2015
- ...disabling of the second and third joystick button. You can also use a real mouse plugged into the usb port. There is a graphic virtual keybord called by "+" | {{WiimoteAim}} {{WiimoteAButton}} {{WiimoteBButton}} || || || || || Mouse (A for left button, B for right)13 KB (1,916 words) - 02:08, 23 September 2021
- | {{WiimoteBButton}} || || {{ClassicLTrigger}} || {{GCLTrigger}} || Left Mouse Button (Fire, usually) | || || {{ClassicZLButton}} || || Enables or disables on-screen keyboard9 KB (1,361 words) - 18:43, 26 April 2015