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- | portedby = [[User:r-win|r-win]] Copy the contents of the zip file to /apps/pingus on your SD card or USB device.1,020 bytes (143 words) - 05:23, 21 August 2022
- ...ount the Wii internal NAND filesystem with full read/write access remotely on your computer. ...t the Wii's ES subsystem. An identity describes the access rights you have on the NAND filesystem. It consists of 3 files:6 KB (704 words) - 22:58, 2 February 2024
- ...ikely the same as (or at least ''mostly'' similar to) the Memory Interface on the Flipper chip (see [[YAGCD|YAGCD]]).<br> ...e used by some programs (running on Broadway) to perform indirect accesses on the [[Hardware/Memory Controller|Memory Controller]] registers.7 KB (1,022 words) - 13:30, 28 December 2024
- ...[[wiiload]] by [[User:dhewg|dhewg]] and Crap by [[User:I R on|WiiCrazy/I.R.on]] *[[User:I R on|WiiCrazy/I.R.on]] for Crap2 KB (258 words) - 21:22, 19 April 2010
- | author = [[User:I R on|WiiCrazy/I.R.on]] ...n via HBC or any other DOL loading method, or an EXE installer, which runs on a PC and asks for the Wii's IP, and uses WiiLoad to send the installer to a857 bytes (136 words) - 17:57, 28 March 2022
- | author = [[User:r-win|r-win]] ...e able to send and receive RPC messages instead. After that part was done, I decided to write my own implementation of the NFS protocol, instead of copy2 KB (393 words) - 22:56, 11 April 2021
- * Button to return to loader: L (or R) * Left/Right on analogue stick and d-pad: Move piece left/right2 KB (351 words) - 07:48, 21 August 2022
- ...rew Channel, is done with [[libdi]]. Newer versions of libdi do not depend on DVDX, so DVDX should only be installed for compatibility with older homebre ...e with DVDX. If you wish to have both a drivechip and DVDX, you need to be on [[3.3]] or earlier, and you need to install v1 using the [[PatchMii]] metho4 KB (562 words) - 22:08, 16 June 2023
- |U |R/W |U |R/W | |U |R/W |U |R/W |8 KB (1,339 words) - 10:18, 23 July 2024
- ...value in_value is moved into the long integer value out_value. Using the "r" constraint these variables are passed to the assembler code as registers: :[out_value]"=r" (out_value) /* output */9 KB (1,449 words) - 17:43, 24 May 2022
- The Hollywood chipset includes 24 general purpose I/O lines with interrupt capability. Two sets of registers are provided, and "Direction" and "PPC access" are based on typical values that IOS<!--58--> assigns to the HW_GPIO_OWNER and HW_GPIO_D9 KB (1,441 words) - 04:36, 19 February 2022
- * Edit codes saved on the SD Card. * Turn On the codes and create gct file.4 KB (631 words) - 10:40, 15 March 2023
- '''Add your idea's''' by clicking on the discussion tab or [[Talk:FridgeMagnets|here]] I used MS Visual Studio (I do feel slightly soiled), with the following settings:-4 KB (518 words) - 05:37, 9 April 2021
- ...only. note: after doing the below make sure you define USE_CUSTOM_ASSERT, i add -DUSE_CUSTOM_ASSERT in my makefile in the line with CFLAGS. Thanks for dhewg for giving me this code. All i added was the extern "C" line.7 KB (1,078 words) - 19:55, 24 May 2022
- ...yle="border: 1px solid #ccc; padding: 0.2em; background-color: #eee;" | '''I/IO''' | style="border: 1px solid #ccc; padding: 0.2em; background-color: #eee;" | I11 KB (1,369 words) - 04:51, 23 November 2022
- ...'t obvious what they are used for (or are not used until quite a bit later on). *If someone does the same thing in a more efficient way (i.e. faster and/or in less code), accept it and learn from it.7 KB (1,102 words) - 17:00, 26 November 2022
- == What do I do? == ...lf-dol_converter.sh</tt> first. When you are done, you can leave the files on your SD card, or remove them, whatever floats yer boat.5 KB (893 words) - 02:42, 17 June 2011
- | Lets you modify most (if not all) region information on your Wii | Applies Preloader patches on-the-fly without modifying NAND.4 KB (548 words) - 17:36, 25 August 2011
- | author = r-win / giantpune ...roperly. Then whatever buffer is sent from the Wii/Gamecube should pop up on the screen.2 KB (370 words) - 02:48, 17 August 2010
- | Lists version info for all titles stored on the Wii's internal NAND flash | Lets you modify most (if not all) region information on your Wii3 KB (430 words) - 18:12, 10 August 2009