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| Since lcd and plasma displays were first made they have given us problems | | Since lcd and plasma displays were first made they have given us problems |
| by making the pixelation and blockiness more noticeable on classic games, | | by making the pixelation and blockiness more noticeable on classic games, |
− | the reason for that is because the video games of that time were originally | + | the reason for that is because the video games or arcade games of that time were originally |
− | designed for use on a crt tv when they first came out. | + | designed for use on a crt tv or a vector or raster monitor which gave off a horizontal scanning pattern when they first came out. |
| As you may know video game developers took advantage of the | | As you may know video game developers took advantage of the |
− | way crt tv's or any tube based television for that matter gave off these horizontal lines known as scanlines | + | way crt tv's or any tube based television for that matter gave off these horizontal black line patterns known as scanlines |
| which made pixelation less noticeable and gave video games more sharpness and it | | which made pixelation less noticeable and gave video games more sharpness and it |
− | also gave you that nostalgic feel you get when you're at the arcades, | + | also brought that nostalgic feel you get when you're at the arcades to your home, |
− | basically if that method was to be used today with Snes9x GX it would make this [http://shinoga.webs.com/before.png] | + | basically if the horizontal method was to be used today with Snes9x GX it would make this [http://shinoga.webs.com/before.png] |
| look like this[http://shinoga.webs.com/after.png] | | look like this[http://shinoga.webs.com/after.png] |
| | | |
| or it would make this [http://shinoga.webs.com/1.PNG] look like this [http://shinoga.webs.com/2.png] | | or it would make this [http://shinoga.webs.com/1.PNG] look like this [http://shinoga.webs.com/2.png] |
− | so if you have any time available could you please add this scanline feature to Snes9x GX? | + | so if you have any time available could you please add this scanline rendering feature to Snes9x GX? |
| because i'm one of the people who has an lcd display | | because i'm one of the people who has an lcd display |
| and i know how me and other people would like that nostalgic look and feel on their lcd tv's, | | and i know how me and other people would like that nostalgic look and feel on their lcd tv's, |
− | thanks in advance--[[User:Umashi|Umashi]] 18:29, 24 March 2012 (CET) | + | anyways |
| + | thanks in advance--[[User:Umashi|Umashi]] 18:44, 24 March 2012 (CET) |
| | | |
| === 1:1 Native resolution on games === | | === 1:1 Native resolution on games === |