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215 bytes removed ,  03:39, 15 December 2011
new version 1.0
{{Infobox homebrew
| title = SDL MAME Wii
| image =
| type = arcade emulator
| contributor =
| portedby =
| version = 1.0.6
| download = http://code.google.com/p/sdl-mame-wii/downloads/list
| discussion =
| source = http://code.google.com/p/sdl-mame-wii/source/checkout
| peripherals = {{wiimote}} {{ClassicController}} {{GCNController}} {{USBKeyboard}} {{FrontSDHC}} {{USBMSD}}
| hbb = yes
}}
'''''SDL MAME Wii''''' is an Arcade Emulator based on [http://rbelmont.mameworld.info/?page_id=163 SDLMAME]. Many games for early arcade boards can be played with varying amounts of success.
== How to use ==
{| class="wikitable" style="left;text-align:center;"
! {{GCNController}} !! {{WiimoteHorizontal}} !! {{Wiimote}} + {{NunchukClassicController}} !! Action
|-
| {{GCLTrigger}} || {{WiimoteHomeButton}} || {{WiimoteHomeButtonClassicHomeButton}} || Emulator Menu
|-
| {{GCRTriggerGCZButton}} || {{WiimoteMinusButton}} || {{WiimoteMinusButtonClassicMinusButton}} || Insert Coin
|-
| {{GCStartButton}} || {{WiimotePlusButton}} || {{WiimotePlusButtonClassicPlusButton}} || Start (not all games use this)
|-
| {{GCDPad}} or {{GCControlStick}} || {{WiimoteDPad}} || {{WiimoteDPadClassicDPad}} + or {{NunchuckControlStickClassicLControlStick}} || Up/Down/Left/Right
|-
| {{GCBButton}} || {{Wiimote1Button}} || {{Wiimote1ButtonClassicAButton}} || Button 1
|-
| {{GCAButton}} || {{Wiimote2Button}} || {{Wiimote2ButtonClassicBButton}} || Button 2
|-
| {{GCXButton}} || {{WiimoteBButton}} || {{WiimoteBButtonClassicXButton}} || Button 3
|-
| {{GCYButton}} || {{WiimoteAButton}} || {{WiimoteAButtonClassicYButton}} || Button 4
|-
| {{GCZButton}} || {{WiimotePlusButton}} + {{WiimoteMinusButton}} || {{WiimotePlusButtonClassicPlusButton}} + {{WiimoteMinusButtonClassicMinusButton}} || Back (Exits current game)
|}
* Because the Wii is not a strong console, some games will be slow. Frameskipping is enabled by default to make games playable.
 
* The joystick on GameCube controllers can't be used.
 
* The default controller mapping is unsuitable for lightgun games, but there is currently no way to make seperate mappings for lightgun and non-lightgun games. If you wish to change the configuration for lightgun games, replace the default.cfg file in mame/cfg with the default-lg.cfg file included.
* On older TVs, the edges of the screen can be cut off. To fix this, in mame.ini, look for the option "safearea" and set the value to something around 0.8 and 0.95. It will vary depending on your TV.
== Changelog ==
 
=== 1.0 - December 13, 2011 ===
* Rewritten frontend code entirely, no longer uses SDL.
* Added better joystick support; Gamecube joystick works!
=== 0.6 - January 12, 2011 ===
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