Line 65: |
Line 65: |
| |- | | |- |
| | 0x0024 | | | 0x0024 |
− | | 0x0025 | + | | 0x0027 |
− | | 2 | + | | 4 |
− | | Reserved
| + | | Flags - (Maskable) if set to 0x000001 the save cannot be copied from NAND via normal means, 0x000010 means to "Bounce" between 0 and the last frame. Setting it to 0x000000 makes the animation loop through all frames resetting to 0 on the final frame. |
− | |- | |
− | | 0x0026
| |
− | | 0x0028
| |
− | | 2
| |
− | | Flags
| |
| |- | | |- |
| | 0x0028 | | | 0x0028 |
| | 0x002A | | | 0x002A |
| | 2 | | | 2 |
− | | AnimSpeed | + | | AnimSpeed - Set per frame frameDelay*((animSpeed >> (2*nFrame))&3); 0 being no animation 1-3 being progressively slower, this is a little strange, but if the first two frames are set to 0, don't animate the icon. |
| |- | | |- |
| | 0x002B | | | 0x002B |