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169 bytes added ,  22:06, 12 February 2011
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Hey, I've heard that the wii doesn't read CD-ROMs, and that's one issue that makes Sega CD support tricky, but what if you made a copy of a Sega CD on a DVD....? The DVD would have the same files and audio tracks as the CD, but it would be a DVD, which the wii (and Genesis emulator) could read.... Would that work? Can DVDs have audio tracks, or would they have to be mp3 format? If they were mp3 format, you could probably set up multiple CD games on one DVD.... --[[User:Mr. Reaper|Mr. Reaper]] 22:44, 23 February 2010 (UTC)
 
Hey, I've heard that the wii doesn't read CD-ROMs, and that's one issue that makes Sega CD support tricky, but what if you made a copy of a Sega CD on a DVD....? The DVD would have the same files and audio tracks as the CD, but it would be a DVD, which the wii (and Genesis emulator) could read.... Would that work? Can DVDs have audio tracks, or would they have to be mp3 format? If they were mp3 format, you could probably set up multiple CD games on one DVD.... --[[User:Mr. Reaper|Mr. Reaper]] 22:44, 23 February 2010 (UTC)
 
:There's no reason it couldn't just load an ISO image and MP3 track rips like Gens and Kega Fusion do on PC and Mac platforms—or, for that matter, like the numerous half-finished PSX-on-Wii emulators already do. [[User:ErisDiscord|ErisDiscord]] 00:44, 18 March 2010 (UTC)
 
:There's no reason it couldn't just load an ISO image and MP3 track rips like Gens and Kega Fusion do on PC and Mac platforms—or, for that matter, like the numerous half-finished PSX-on-Wii emulators already do. [[User:ErisDiscord|ErisDiscord]] 00:44, 18 March 2010 (UTC)
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32X support is more of my concern, for the Virtua titles. Is there going to be compatibility for *.32X files? [[User:Player 3|Player 3]] 21:06, 12 February 2011 (CET)
    
== Please add this to the codes ==
 
== Please add this to the codes ==
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