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== Development source ==
Can this be compiled on Windows? I have successfully compiled other homebrew, but this doesn't appear to have a MAKEFILE with the correct settings for my compiler. Any help would be appreciated. Thanks.--[[User:Wilsoff|Wilsoff]] 00:36, 22 August 2009 (UTC)
:: It compiles on windows with no problem. For current svn you need [;aid=2801706&amp;group_id=91293&amp;atid=596650 this patch], there's a README there too. I prefer to cross-compile from ubuntu to windows - much easier than from msys (I think) [[User:Spec|Spec]] 14:37, 22 August 2009 (UTC)
::: Thanks for the guidance, but I got stuck at building a Wii version of libspectrum. I tried to use msys to do this, and ./configure went fine, but make, and make install gave a bunch of errors. I think I'll just have to accept that this is above me. Thanks again for replying. I've created a separate page to avoid cluttering up this one, it's [[Fuse/Compiling|Compiling Fuse]] if anyone does feel like spending the time to help me (totally understand if everyone is busy!) Just to clarify I want to build it for the Wii using Windows if that's possible.--[[User:Wilsoff|Wilsoff]] 05:35, 23 August 2009 (UTC)
:::: You'd need bunch of tools that are readily available on linux like perl and bison to build fuse, which is why i prefer to cross build from linux. If you don't want to install linux on your disk partition, you can get yourself virtualbox or vmware and install linux on there and still ultimately run it on windows. I even prefer to build Fuse for Windows on linux because of all the build-time dependencies... -- [[User:Spec|Spec]] 11:34, 23 August 2009 (UTC)


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