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{{Infobox homebrew
| title = FCE Ultra GX
| type = console emulator
| author = [[User:Tantric|Tantric]]
| version = 3.25.31| download = httphttps://code.googlegithub.com/pdborth/fceugcfceugx/downloads/listreleases| source = httphttps://code.googlegithub.com/p/fceugc/sourcedborth/checkoutfceugx| peripherals = {{wiimote4}} {{SensorBar}} {{Nunchuk}} {{ClassicController}} {{GCNController}} {{DVD}} {{FrontSDHCFrontSD}} {{USBMSDFrontSDHC}} {{WiFiUSBMSD}} {{Internet}}
| hbb = yes
| osc = yes
}}
'''FCE Ultra GX''' is a port of [http://fceux.com/ FCE Ultra]. With it you can play NES games on your Wii/GameCube. The GUI is powered by '''[[libwiigui]]'''.
&lt;<div class="toclimit-2">
__TOC__
&lt;</div>
== Features ==
&lt;div style="float:right; padding-left:10px;">&lt;youtube>Q5qlN_d8LCo&lt;/youtube>&lt;/div>
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, [http://en.wikipedia.org/wiki/Famicom_Disk_System FDS], [http://en.wikipedia.org/wiki/Nintendo_Vs._Series VS], UNIF, and [http://en.wikipedia.org/wiki/NES_Sound_Format NSF] ROM support
* Cheat support (.CHT files)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.12.30+ (r2793)
== Installation ==
* If you are using the [[Homebrew Channel]] just copy the '''apps''' directory from the archive to the root of your SD card.
* [http://en.wikipedia.org/wiki/ROM_image ROMs] &amp; saves files should be stored in '''fceugx/roms''' and '''fceugx/saves''' on the root of your SD card, USB flash drive, or SMB share. You can copy the fceugx directory from the archive to your support drive.
* Launch the emulator using your [[List of homebrew applications (loaders)|Loader]].
== Wii Channel ==
{||- valign="top"|[[User:wilsoff|wilsoff]] and [[User:Mr_Nick666|MrNick666]] were gracious enough to create an official Wii Channel. You can find it on the [httphttps://code.googlegithub.com/p/fceugcdborth/downloadsfceugx/list releases Downloads] page.
=== Prerequisites ===
* This channel requires [[IOS58]]. You must have Wifi access on your Wii (to run [[IOS58Installer]] to use this channel. Either upgrade to ) or a Game Disc with [[System Menu 4.3]]. If you do not have a Game Disc to update to System Menu 4.3 or Wifi access on your Wii, or you can use the PC program [[IOS58 InstallerNUS Downloader]]to download IOS58 to your computer, then install offline on your Wii.
* You must have [[Homebrew Channel]] 1.0.8+ running on IOS58 to run the installer. If HBC is not using IOS58, reinstall it.
* This channel tries load apps/fceugx/boot.dol from SD or USB. You must have FCE Ultra GX installed in one of these locations.
# Click Install
# Done!
| <youtube>KcF_5DL_Vik</youtube>
|}
== Loading Games ==
=== From DVD ===
* ROMs can be burned to a DVD-/+R (4.7GB max size &amp; ISO 9660 file format).
=== From Network (via SMB) ===
Using the emulator via network requires that your Wii is configured for your wireless network, and that you've set up a file share. You must provide a username, password, share name, and IP address to log in to the file server (in settings.xml). This XML file is created for you upon first loading the emulator and entering/exiting Preferences. Here's an example snippet for your XML configuration file:
&lt;<section name="Network" description="Network Settings"> &lt;<setting name="smbip" value="192.168.4.19" description="Share Computer IP" /> &lt;<setting name="smbshare" value="wiifiles" description="Share Name" /> &lt;<setting name="smbuser" value="yourusername" description="Share Username" /> &lt;<setting name="smbpwd" value="yourpassword" description="Share Password" /> &lt;</section>
Also be sure to mirror the required directory structure within your share folder, or change the LoadFolder and SaveFolder values in the XML file. See the [[tinysmb]] page for additional information and troubleshooting.
== Changelog ==
&lt;===3.5.1 - March 23, 2021===*Added L+R+START for back to menu for Wii Classic Controller*Updated French translation (thanks Tanooki16!)*Fixed issue with displaying screenshots ===3.5.0 - February 6, 2021=== *Fixed SD2SP2 / SD gecko issues (again) ===3.4.9 - January 31, 2021=== *Fixed SD2SP2 issues*Changed max game image dimensions to 640x480 to support screenshots ===3.4.8 - January 18, 2021=== *Compiled with latest devkitPPC/libogc*Added ability to change the player mapped to a connected controller*Corrected aspect ratio by changing viWidth to 644 (vaguerant)*Fixed PAL audio blips (thanks Tanooki16!)*Improved PAL game detection (thanks Tanooki16!)*Significant memory usage reductions (fonts and loading cover images)*Added Dendy support*Other minor fixes ===3.4.7 - June 29, 2020=== *Compiled with latest devkitPPC/libogc*Translation updates*Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed*Added additional exit combo to match the other emulators (L+R+START)*Other minor fixes ===3.4.6 - March 4, 2020=== *Fixed 3rd party controllers (again)*Fixed GameCube version issues with SD2SP2===3.4.5 - February 17, 2020=== *Fixed box art not working on GameCube*Fixed some 3rd party controllers with invalid calibration data*Fixed file browser issues*Fixed issue changing Auto Save option===3.4.4 - February 9, 2020=== *Added back start+A+B+Z trigger to go back to emulator*Updated spanish translation*Added support for serial port 2 (SP2 / SD2SP2) on Gamecube*Compiled with latest libraries===3.4.3 - April 13, 2019=== * Updated spanish translation (thanks Psycho RFG)* Fixed preview image not displaying on GameCube* Fixed crash when used as wiiflow plugin* Fixed crash on launch when using network shares* Fixed issues with on-screen keyboard* Updated Korean translation===3.4.2 - January 25, 2019=== * Fixed GameCube controllers not working* Added ability to load external fonts and activated Japanese/Korean translations. Simply put the ko.ttf or jp.ttf in the app directory* Added ability to customize background music. Simply put a bg_music.ogg in the app directory* Added ability to change preview image source with + button (thanks Zalo!)===3.4.1 - January 4, 2019=== * Improved WiiFlow integration* Fixed controllers with no analog sticks* Added Wii U GamePad support (thanks Fix94!)===3.4.0 - August 23, 2018=== * Updated to the latest FCEUX core* Updated color palettes (thanks Tanooki16!)* Allow loader to pass two arguments instead of three (libertyernie)* Added PocketNES interoperability (load ROMs and read/write SRAM)* Fixed audio pop when returning to a game from the menu* Added option to not append " Auto" on saves* Added soft and sharp video filtering options* Removed update check completely* Compilation fixes for DevkitPPC<onlyinclude>===3.3.9 - December 10, 2016=== * Hide saving dialog that pops up briefly when returning from a game* don't ignore buttons when zapper is enabled. prevented "Gotcha! The Sport!" from working (thanks liuhb86!) ===3.3.8 - May 14, 2016=== * Removed some unused and redundant palettes (thanks to Burnt Lasagna), new naming convention is:*Accurate Colors = Unsaturated-V5 Palette By FirebrandX*Vivid Colors = YUV-V3 Palette By FirebrandX*Wii VC Colors = Wii's Virtual Console Palette By SuperrSonic*3DS VC Colors = 3DS's Virtual Console Palette By SuperrSonic*FCEUGX Colors = Real Palette by AspiringSquire* Added a new "Delete" button in the Game Options, to erase Save States and SRAM files.* NES Zapper support fixed (thanks to Burnt Lasagna) ===3.3.7 - Apr 18, 2016=== * Added both Firebrandx NES color palettes (thanks to SuperrSonic and Asho).* Added Nestopia's RGB palette (thanks to SuperrSonic and ShadowOne333).* Added a new window when selecting a color palette (in order to avoid cycling the color palettes one by one).* Reverted FDS file in order to fix Disk System support (thanks to Burnt Lasagna) (Support was broken on ver 3.3.5 MOD).* Added option to disable / enable the Virtual Memory messages on the settings menu.* Removed the "Reset" and "Power On" messages when loading and reseting a game (Messages were added on ver 3.3.5 MOD). ===3.3.6 - Apr 12, 2015=== * Merged Emu_kidid's 3.3.5 mod version with Zopenko's 3.3.4 mod version.* Added SuperrSonic's 3DS Virtual Console palette.* Changed the savestate cursor box color (in order to match the emu's color design). ===3.3.5 MOD - Apr 22, 2015=== * Merged in changes from FCEUX (up to r2951)* Added tueidj's TLB VM (w/ ARAM storage) for ROM and other data storage* Enabled menu audio* Less out of memory crashes* Free memory displayed on in game menu ===3.3.4 MOD - Apr 12, 2015=== * Added Cebolleto's preview image support.* Added FIX94's WiiUPro controller support.* Added SuperrSonic's Wii Virtual Console Palette.* Increase preview image size and reduce game list width.* Added a background to the preview image.* Added a Screenshot button (under the game settings options, the video scaling option must be set to default otherwise screenshot looks smaller and with black borders around it, also screenshot folder must already exist otherwise a folder error will popup).* Added a "WiiuPro" button on the button mapping menu, the options is just for completeness, since the controller mappings are shared between the wiiupro and the classic controller.* Fixed the inverted color button selection that was in some option Windows.* On the cheat menu, increased the cheat name display size and added scrolling if the name is too long to display at once.* Fixed cover image dimensions, now it displays screenshot and cover within the background border.* Fixed screenshot option, it no longer creates an additional "dummy" file. ===3.3.4 - January 12, 2013=== * Updated core to latest FCEUX (r2818) ===3.3.3 - December 14, 2012=== * Updated core to latest FCEUX (r2793) ===3.3.2 - November 9, 2012=== * Fixed lag with GameCube controllers ===3.3.1 - July 7, 2012=== * Fixed PAL support ===3.3.0 - July 6, 2012=== * Support for newer Wiimotes* Fixed screen flicker when going back to menu* Improved controller behavior - allow two directions to be pressed simultaneously* Updated core to latest FCEUX (r2522)* Compiled with devkitPPC r26 and libogc 1.8.11 ===3.2.9 - January 25, 2012=== * Fixed zapper support ===3.2.8 - January 23, 2012=== * Fixed bug with flipping disk sides for FDS ===3.2.7 - January 14, 2012=== * Updated core to latest FCEUX (r2383)* More accurate pixel scaling (thanks eke-eke!)* Other minor changes ===3.2.6 - May 15, 2011=== * Fixed audio skipping (thanks thiagoalvesdealmeida!)* Added Turkish translation ===3.2.5 - March 23, 2011=== * Fixed browser regressions with stability and speed ===3.2.4 - March 19, 2011=== * Updated to core to latest FCEUX* Support for Famicom 3D System games (thanks Carl Kenner!)* Improved USB and controller compatibility (recompiled with latest libogc)* Enabled SMB on GameCube (thanks Extrems!)* Added Catalan translation* Translation updates 
===3.2.3 - October 7, 2010===
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video &amp; input performance optimizations
* Synced with official FCEUX (various game fixes)
* ROMs larger than 3 MB now load
* Add option for horizontal-only video cropping
* Decreased minimum game size to 8 KB
* Fixed a bug with reading files &lt; < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes
=== 2.0.7 - November 18, 2008 ===
* Special thanks to eke-eke &amp; KruLLo for contributions, bugfixes, and tips
* Video code rewritten - now has original, unfiltered, filtered modes
* Zoom option
* Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
* One makefile to make all versions
&lt;</onlyinclude>
== Unofficial versions ==
=== aksommerville ===
&lt;<div style="float:right">
{{GCNController}}
{{FrontSD}}
{{Wiimote2wiimote2}}&lt;</div>
Took Vicious1988's version, gutted the menu, and tweaked all around.
Now load from any directory on SD file.
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