User:Dancinninja: Difference between revisions
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{{Userboxtop}} | {{Userboxtop}} | ||
{{Userbox code|C++}} | {{Userbox code|C++}} | ||
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==Current Projects== | ==Current Projects== | ||
* Active member of the [http://code.google.com/p/desmumewii/ DesmumeWii] team. | * Active member of the [http://code.google.com/p/desmumewii/ DesmumeWii] team. | ||
** Successfully ported the OpenGL Renderer to native GX | ** Successfully ported the OpenGL Renderer to native GX! | ||
* Contributing functions to [http://www.wiibrew.org/wiki/Libogc libogc] | * Contributing functions to [http://www.wiibrew.org/wiki/Libogc libogc] | ||
* A super-secret project that only a select few know about. Stay tuned. | |||
==Past Work== | ==Past Work== | ||
* Optimized major portions of [http://www.wiibrew.org/wiki/Visual_Boy_Advance_GX VBA GX] | * Optimized major portions of [http://www.wiibrew.org/wiki/Visual_Boy_Advance_GX VBA GX] | ||
Revision as of 08:09, 8 October 2010
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Hi! Glad you could make it/accidentally clicked here. I've taught myself GX and PowerPC assembly since discovering Wiibrew, and I'll continue to learn more!
I go by the shortened name "DCN" (For DanCinNinja) on #wiidev and #arikadosblog
Current Projects
- Active member of the DesmumeWii team.
- Successfully ported the OpenGL Renderer to native GX!
- Contributing functions to libogc
- A super-secret project that only a select few know about. Stay tuned.
Past Work
- Optimized major portions of VBA GX