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45 bytes added ,  14:20, 19 August 2010
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== GCMM 2.0? ==
Working on a (currently) unofficial update to [http://wiibrew.org/wiki/GCMM GCMM 1.0's source].
 
My current code: [http://www.mediafire.com/download.php?t23cch8388b3018 GCMM 2.0 Unofficial source], [http://www.mediafire.com/download.php?4dz4t3tn5cedmg4 Wii/GCN .dols]
 
Current changes from 1.0:
 
* Icons and banners now display for saves in all menus (still testing)
* File list doesn't redraw every time you move the cursor up or down
* Now lets you do a full backup of the memory card with one button press
 
Banner/icon loading code is based on files used in the [http://code.google.com/p/dolphin-emu/ Dolphin Wii/GCN Emulator Project], specifically ector's [http://dolphin-emu.googlecode.com/svn/trunk/Source/Core/VideoCommon/Src/TextureDecoder.cpp TextureDecoder.cpp].
{{Userboxtop}}
{{Userbox dev|Win}}
{{Userbox system menu|4.2}}
{{Userbox Twilight Hack}}
{{Userbox Trucha}}
{{Userbox homebrew channel}}
{{Userbox bootmii}}
{{Userboxbottom}}
== GCMM 2.0? ==
Working on a (currently) unofficial update to [http://wiibrew.org/wiki/GCMM GCMM 1.0's source].
 
My current code: [http://www.mediafire.com/download.php?t23cch8388b3018 GCMM 2.0 Unofficial source], [http://www.mediafire.com/download.php?4dz4t3tn5cedmg4 Wii/GCN .dols]
 
Current changes from 1.0:
 
* Icons and banners now display for saves in all menus (still testing)
* File list doesn't redraw every time you move the cursor up or down
* Now lets you do a full backup of the memory card with one button press
 
Banner/icon loading code is based on files used in the [http://code.google.com/p/dolphin-emu/ Dolphin Wii/GCN Emulator Project], specifically ector's [http://dolphin-emu.googlecode.com/svn/trunk/Source/Core/VideoCommon/Src/TextureDecoder.cpp TextureDecoder.cpp].

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