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| image = [[File:FrodoWilsoff.png]]
| type = computer emulator
| author = [[User:SimonKagstrom|Simon Kagstrom]], [[User:Oibaf|Oibaf]]| download = http| source = http| peripherals = {{wiimote2}} {{Nunchuck}} {{ClassicController}} {{USBKeyboard}} {{FrontSD}} {{USBMSD}} {{WiFi}} {{Internet}}
| hbb = yes
[] is a Commodore 64 emulator written by Christian Bauer ( It was ported to the Wii by [[User:SimonKagstrom|Simon Kagstrom]], and many C64 games are fully playable on the Wii with it. So go ahead and beat your friends in International Karate, Boulder Dash or Bomb Jack. This version is not the same as Troy Davis implementation, but Troys work is available in a branch in the subversion tree.
The emulator works best in 480i mode. It runs perfectly fine in , 480p and 576i mode as well, but does not utilize the full resolution. This is an SDL issue, and will not be fixed until [[SDL-Port]] supports it. Sound support is slightly buggy, but usable. The emulation itself is not perfect, so not ''all'' games will run under Frodo. Unfortunately, I cannot do very much about this since I haven't ''written'' the emulator - just ported it. If you have multiple versions of a game, try each of them as often at least one will work.
== Usage ==
Put '''.t64''', '''.d64''', '''prg''' or '''p00''' files in '''/frodo/images''' on your SD cardor in any directory on an usb fat disk (in the latter case you should enable the relevant option). The in-game menu allows you to insert disks/tapes, load them and configure the display, joystick ports etc. Saves will be stored on the SD card . You can save and load game state. When you save the game state also some preferences are stored persistentlysaved in the state (joystick buttons, screen format, joystick port, 1541 emulation, rumble). The whole set of preferences is saved from the main in-game menu and it is loaded on Frodo start-up. Wiimote 1 is by default the joystick in port 1 and wiimote 2 the joystick in port 2, but you can swap this.If rumble is enabled, the wiimote rumbles each time the fire button is pressed. You can also load games from your computer through SMB protocol. You should configure and activate the connection in the network menu. See the [[tinysmb]] page for additional information and troubleshooting. These directories and files are necessary for Frodo in SD Card: * /frodo/saves/* /frodo/metadata/* /frodo/tmp/* /frodo/themes/* /apps/frodo/frodorc* /apps/frodo/boot.dol
=== In-emulator controls ===
=== Reporting issues ===
Please report issues and feature requests in the [http frodo-wii issue tracker on googlecodeGithub]. == Media == === v2.1 ===<youtube valign="top" align="left">c2gxKY_HsDY</youtube>{{clear}}<br />
== Changelog ==
The complete changelog can be read === v2.4.1 ( ===* Compiled against libogc 1.8.11 and SDL-Wii r101* Fixed full resolution in [http://code576i video mode* Fixed Restore key === v2.4 ( ===* Added SMB support === v2.3 (C64-network.googleorg) ===* Added usb fat support* Added wiimote rumble support === (C64-wii/source/browse/trunk/ ===* Several bug fixes* Window zooming* General preferences saved manually* Added items in info menu* Option to emulate joystick with arrows keys === v2.c641 ( CHANGES) ===* Compiled with libogc 1.8.c646* Fix option menu === v2 (] ) ===* Various small fixes here and there* Fix sound when paused* Fix nunchuk/classic controller joystick* All fixes in subversion, these are the most important changes.v1-rcs
=== v1 ( ===
* "Tantric"'s port of FCE Ultra, which the sound support was taken from (a bit modified)
* Aaron Morris for Nunchuk support
* Bob Forgan and [[User:E5frog|E5frog]] for continuous testing and reporting problems* [[User:Baboon|Baboon]] for the GUI graphics
=== External Links ===


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