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| maintainer = Mindless
| portedby = Molokai
| version = 1.67
| licence = GPL v2
| download = http://code.google.com/p/opentyrian-wii/downloads/list
| website = http://code.google.com/p/opentyrian-wii/
| source = http://code.google.com/p/opentyrian-wii/source/checkout
| peripherals = {{Wiimote4}} {{Nunchuk}} {{GCNController}} {{WiimoteHorizontal}} {{ClassicController}} {{USBKeyboard}} {{FrontSD}} {{FrontSDHC}} {{USBKeyboardUSBMSD}}
| hbb = yes
}}
A Port of the rail birds-eye shoot-em-up shooter [http://code.google.com/p/opentyrian/ OpenTyrian] to Wii. == About ==This is a Wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andras Molnar. This port is based on [http://code.google.com/p/opentyrian/ OpenTyrian] project code, maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br. This README file was based on the README found on Nuvalo's old one. This port is separate from Nuvalo's port, and has now replaced it (as you can see). It is fully functional and much more stable than the Wii-Linux version. This is not the version featured in the Homebrew Showcase linked on the main page (unfortunately). But trust me, it is better, and easier to use. == Gameplay ==Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons,shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.
== Features ==
 
* Full Wiimote+Nunchuk, Classic Controller, and USB Keyboard support, 95% GC Pad support.
* Wiimote horizontal capable.
* SD and SDHC support from the front SD slot.
* NEW - Fully configurable and savable button mappings for all controllers (see Custom Button Assignments for help).
* Loadable from SD and USB (FAT partitions only).
* All difficulties and arcade/engage modes now available. Difficulties in Select Difficulty. Arcade accessed by left/right sidekick simultaneous press in main menu.
== Installation ==
* Download the two packages on Google Code (you only need the tyrianFiles zip once. Those won't be updated)
* Unzip them directly to the root of your SD card (will work on putting the cfg and sav files in the tyrian folder)
* Run using HBC (you can run it with something else, but HBC is the standard now). [[Homebrew Channel#Installation|Installing Homebrew Channel]]
== Controls ==
 
Keep in mind that though Wiimote horizontal play is supported, it is not set up by default. The only thing that is enabled by default for horizontal is the Wiimote DPad.
=== In Menu/In Game ===
 
Because custom mapping is enabled now, all you need to know is that whatever button is assigned to "FIRE" in the joystick mapping is also the confirm button, and the "CHANGE FIRE" assignment is the cancel button. The rest should be pretty straightforward and/or intuitive.
=== Custom Button Assignments ===
 
Here's a list of controller button numbers for your customization pleasure.
In order to make a reassignment, in the Joystick menu, using the "RETURN"/"FIRE" button, select the function you wish to reassign, press the button that is assigned for that controller/expansion, then select the function again and press the button you wish to use. Defaults currently only set the Wiimote buttons by itself, and are really not set properly. However, it's possible to make button assignments with just the Wiimote, or in any combination of controllers and extensions.
 
== About ==
 
This is a Wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.
 
This port is based on [http://code.google.com/p/opentyrian/ OpenTyrian] project code, maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br.
This README file was based on the README found on Nuvalo's old one.
 
This port is separate from Nuvalo's port, and has now replaced it (as you can see). It is fully functional and much more stable than the Wii-Linux version.
 
This is not the version featured in the Homebrew Showcase linked on the main page (unfortunately). But trust me, it is better, and easier to use.
 
== Gameplay ==
 
Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons,
shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.
 
== Installation ==
* Download the two packages on Google Code (you only need the tyrianFiles zip once. Those won't be updated)
* Unzip them directly to the root of your SD card (will work on putting the cfg and sav files in the tyrian folder)
* Run using HBC (you can run it with something else, but HBC is the standard now). [[Homebrew Channel#Installation|Installing Homebrew Channel]]
== Known Issues ==
 
* Network status unknown.
* GC pad joystick does not work (buttons and D-pad do).
* In Save menu, when using the keyboard, cannot type save names, Enter does not "RETURN" and confirm the save. Use Wiimote A button or Classic Controller b button (defaults).
* Sometimes, loading a game right after you die (especially on some bonus levels) causes a crash. I suggest, for now, starting the next level and quitting that level before loading again for these instances.
If you know of or find anything else, or you think of an improvement you'd like to suggest, please post it on my Google Code [http://code.google.com/p/opentyrian-wii/issues/list issues page].
== TODO ==
 
* Fix GC Joysticks.
* Menu option for enabling cheats/playing special ships.
** Possible workaround is OSK hook in main menu for inputting keyboard codes for ships and difficulties, as well as wild mode, etc.
** Would still need a menu for enabling command line parameters.
* Make OSK a full virtual keyboard? Popup on command?
* In-level cheats menu?
* Possibly add in NTFS support for SD and USB.
== Changelog ==
=== 1.7 - 25 February 2010 ===
* Impossible, Suicide, and Lord of Game difficulties now available by default in difficulty select menu.
* Change in onscreen keyboard startup and shutdown routine. Result is an increase in speed when loading the save/highscore name entry screens.
* Rich mode (a.k.a. loot) now accessible through "OpenTyrian" menu option.
* Latest changelog now included in meta.xml (for the benefit of the HBB users).
* Special Games/Modes menu added. Access by simultaneously pressing left and right sidekick assigned joystick buttons (or F15 on a keyboard, if you have one that far up). Includes choices for both Arcade ships (i.e. UNKNOWN, WEIRD, NORTSHIP, etc), as well as the two difficulty settings for ENGAGE (suicide and LOG). Will eventually include Destruct mode (2D tanks game), but since it's not rigged to work with joysticks at the moment, it's useless on the Wii.
=== 1.6 - 19 February 2010 ===
== Video's ==
*Video removed by Youtube.*
{||+align="bottom" style="color:#000000;"|''The video above, by '''[http://www.youtube.com/watch?v=_cc-g2uC2hY _Contra_]''', was captured as '''widescreen'''.''|-|<youtube>oxwyJHty-NY</youtube>|} == Thanks ==
* mindless2112, syntaxglitch, emacs.hacker, yuriks.br and all the people behind the OpenTyrian project.
* Tantric, SquidMan, everyone else who worked on SDL Wii for finishing the port, including SDL_Net, as well as general support and troubleshooting.

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