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Talk:GuitarsOnFire

7,440 bytes added, 02:17, 5 September 2011
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Nyko Frontman Wireless Guitar
[[Talk:GuitarsOnFire/archive2|/Archive 2]]
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== can't import frets on fire songs ==
 
soooo i decide to add some songs. I go into the root folder of the sd card and open up the guitarsonfire folder. the first problem i notice is inside the folder there's nothing in there but a bunch of zero KB alias files and no songs folder. so hey, i just made a new folder called "songs" at put it in there. so i downloaded a few songs from the frets on fire song list linked to on the guitars on fire page. they each came in a folder and each contained the following: guitar.ogg, label.png, notes.mid, and song.ini. since they all came in folders and you cant have multiple files with the same name in the same folder i just put the folders in there. they did not show up in-game. so i just took all of the files out of one of the folders and put them in guitarsonfire/songs/. that didnt work either. so i dont know what i'm doing wrong, someone enlighten me.
[[User:Buddyhunter|Buddyhunter]] 23:12, 28 August 2010 (CEST)buddyhunter
 
:The songs need to be in subfolders in one of the following locations:
<pre>guitarfun/songs
guitarsonfire/songs
apps/guitarfun/songs
apps/guitarsonfire/songs</pre>
These folders might need to be in lower case (not sure, mine are), and songs can be in sub-folders. So I have:
<pre>guitarsonfire/songs/Beatles,_The/Yesterday_Jukilum/guitar.ogg
guitarsonfire/songs/Beatles,_The/Yesterday_Jukilum/notes.mid
guitarsonfire/songs/Beatles,_The/Yesterday_Jukilum/song.ini
guitarsonfire/songs/Beatles,_The/Yesterday_Jukilum/song.ogg</pre>
For the songs to show up the "song.ini" is a requirement, without a song.ini it won't show it. --[[User:Daid|Daid]] 22:00, 6 September 2010 (CEST)
== a few ideas i had ==
: That makes as much sense as "I saw McDonalds sells burgers, does starbucks give free t-shirts now?". And I won't ever allow upload of songs on my server because of bandwidth and copyright issues. --[[User:Daid|Daid]] 09:47, 28 January 2010 (UTC)
:: Free burgers!? Where? --[[User:Yossi|Yossi]] 11:08, 16 March 2010 (UTC)
== Custom Notes in latest nightly build ==
:: Sounds good. I will keep checking back for the test app. Thanks .[[User:Geegee|Geegee]] 03:49, 1 February 2010 (UTC)
 
:::I can do a test too. Let met know when Marc 19 February 2010
 
:::: I was so happy to see a homebrew guitar game! but then my Nyko dosent work... What came of this, can i be of assistance? <small>—Preceding unsigned comment added by [[User:Unitypunk|Unitypunk]] ([[User talk:Unitypunk|talk]] • [[Special:Contributions/Unitypunk|contribs]]) 19:32, 5 August 2011 (CEST)</small>
== Rock Band USB Guitars ==
oh and by the way, is there a chance for vocals being added in the future? i was looking at the pitch analyzer and i saw that it uses an underlining C Library, so could it be ported to the wii? im not saying it necessarily has to be pitched, but just basic detection of noises and timing, heres the link. http://fofix.googlecode.com/svn/MFH-Mod/trunk/src/PitchAnalyzer.py --[[User:Calthephenom|Calthephenom]] 02:34, 2 February 2010 (UTC)
 
: Not by me. I don't care about vocals at all. And it requires creating an USB Mic driver, which would be hard work. And I rather spend my time on other things. --[[User:Daid|Daid]] 09:26, 2 February 2010 (UTC)
 
== help on stages ==
 
Hey can anyone tell me how to make a custom stage on guitars on fire? [[User:Uribemaster|Uribemaster]] 20:55, 6 February 2010 (UTC)
 
== hmmm, u just had a great idea ==
 
is there any way, that after a song is downloaded ingame, you could add, for example, the following
* dlc = true
and then, make it sortable, similar to rock band 2.also, the ability to sort by tier, artist, charter, or other characteristics, and show the place in the leaderboard for that song after play, like in GH:WT+.and if the tiers, or any other data like that is missing from the config file, just have it go to a "Other", area, by default? , also, maybe port the original FOF song creator, or dB, or create something entirely new, with an option to test in game before saving it, then, have the ability to create the config file for it and upload to your server, not including the mp3, just the finished chart, similar to GHTunes, with an area to rate the charts quality --[[User:Calthephenom|Calthephenom]] 20:30, 18 February 2010 (UTC)
 
== hmmmmm ==
 
so are you done with development on GOF? --[[User:Calthephenom|Calthephenom]] 18:27, 14 March 2010 (UTC)
 
: No. But I crashed (mentally) it's going better, but I'm still having a coding block. Most of my energy goes to my work right now. And the rest of the time I code a bit, but it goes very slowly. As GoF has become a complicated project (pretty words for: code is a mess) I currently don't dare to touch it. --[[User:Daid|Daid]] 16:34, 15 March 2010 (UTC)
i see, senor. if you want, i could go through and add comments, to help keep it more organized --[[User:Calthephenom|Calthephenom]] 20:54, 15 March 2010 (UTC)
 
: Thanks for the offer, but that won't help. Comments don't make code more organized, just easier to understand. And I understand my own code just fine. It's like a messy workdesk, I can find everything without problems. But getting work done is a bit harder because of it. Putting post-its on everything won't help that, you just need to clean your desk. This is just something I need to solve myself. --[[User:Daid|Daid]] 10:42, 16 March 2010 (UTC)
 
== other ideas. ==
 
is there any way you could look for album.png in the folder containing the songs files, and display it off to the right, in a RB2-Esque Setup, and, if you really wanna invest some time, if the song contains album info, setup a way to download the first image result from http://images.google.com/images?hl=en&source=hp&q=$album , convert it, and display it? --[[User:Calthephenom|Calthephenom]] 00:42, 21 March 2010 (UTC)
 
== a little request ==
 
is there any way you could add some code i jotted up? [[User:Calthephenom/Time]] , it would be displayed in game (like when your playing) kthx --[[User:Calthephenom|Calthephenom]] 00:34, 13 April 2010 (UTC)
 
== A GOF Channel ==
 
Can someone make a channel installer like in the NES emulator cuz i updated my wii to 4.3 and now i cant run wad manager. I dont own any of the games that use exploits.
--[[User:Osga21|Osga21]] 18:52, 14 September 2010 (CEST)
 
== Guitar Report ==
 
I just tried the Intec Rock Icon guitar controller and it works. I was trying to download the code from SVN but it is asking for a userid and password. Do you allow anonymous access? --[[User:CaptainJester|CaptainJester]] 16 Sept 2010
 
: Read only access on the SVN is "Wii/Wii" (or lower case) --[[User:Daid|Daid]] 22:02, 27 September 2010 (CEST)
 
:: Great, thanks. --[[User:CaptainJester|CaptainJester]] 02:03, 6 October 2010 (CEST)
 
== LibOGC Patch Needed ? ==
 
Thank you very much for your work concerning this music program.
I have just compiled the last revision from the read only SVN with devkitpro on windows and obtain no error during compilation.
When executing the program on the wii i haven't seen any difference with the precompiled binary.
Does it means that everything is OK now and we don't need any patch ?
 
: The code detects the existence of the patch, and skips some parts of the patch is not found (line 65 of input_gekko.cpp). The patch only adds GuitarHero drum support, so if you want a version with just guitar support then you don't need any patch. Note that the precompiled binary found on the wiki here is older then the latest SVN version (did a lot of code refactoring, functionality should be mostly the same). --[[User:Daid|Daid]] 19:23, 14 October 2010 (CEST)
 
== Bug and stage question ==
 
*First: Great game! I love it!
*Second: I found a bug: When I press the green, the red and the yellow fret it just shows that two are pressed. If I press them one after the other the game shows the first and the second of them I pressed but it won't notice the third (if I press green first, then red and then yellow, it shows that green and red are pressed but it won't notice the yellow key at all). I don't know if this bug appears on a guitar controller because I don't have one but it exists when I play on my USB keyboard.
*Third: A question about the lua-script for a stage: The input masks for a single pressed key are included in the Guitarfun-script but what are the input masks when I press multiple keys?

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