OpenBOR: Difference between revisions

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Updated entire page with new official port from LavaLit.com, not based on the old one by Kungpow and nuvalo.
Line 2: Line 2:
| title      = OpenBOR
| title      = OpenBOR
| type        = game engine
| type        = game engine
| author      = Kungpow, nuvalo
| author      = SX, [[User:Plombo|Plombo]]
| version    = 1
| version    = 3.0.2640
| download    = http://destinyrevival.sailormoon.cc/node/39
| download    = http://www.lavalit.com/
| peripherals = {{Wiimote1}} {{GCNController}} {{FrontSD}}
| peripherals = {{Wiimote4}} {{Nunchuk}} {{ClassicController}} {{GCNController}} {{FrontSD}}
}}
}}


This is an unofficial port of the Beats of Rage beat em up game engine to the Wii by Kungpow. It comes packaged with Code Name: Sailor V.
This is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii by SX, with controller support improved by Plombo.
An official port of the engine is underway at LavaLit.com.


== Instructions ==
== Instructions ==


*Wii, homebrew enabled with Homebrew Channel
* Download the latest Wii release from the Engine Center board at LavaLit.com. (Hassle-free registration is required.) Extract the WII/OpenBOR folder in the archive to the apps folder on your SD card, so that the executable and the folders that go with it are under sd:/apps/OpenBOR.
*Gamecube Controller(s)
* Download mods from LavaLit and put them in the Paks folder. Note that widescreen mods do not yet work in the Wii version.
*SD Card
* Launch OpenBOR from the Homebrew Channel, select a mod, and play!
 
Extract the contents of the archive file to your SD card exactly as they are. In the OpenBoR folder, drop your mods into the Paks folder.
When you start up the HBC, you'll see an icon with Sailor V on it that reads "Code Name Sailor:V" on top and "Open Beats of Rage" on the bottom. Start that up and then it'll bring you to the main menu to pick your mod. Press A on the one you want and it'll load up.


== Controls ==
== Controls ==
=== In Game (by default) ===
These are the default controls.  They can be changed in the Options menu, accessed from the main menu or by pressing {{WiimoteMinusButton}} or {{GCRTrigger}} while the game is paused.
*B - Jump
{| class="wikitable"
*A - Attack
|-
*X - Special
! Action !! {{WiimoteHorizontal}} !! {{Nunchuk}} !! {{ClassicController}} !! {{GCNController}}
*Start - Enter (To Navigate through the screens)
|-
| Start/Pause || {{WiimotePlusButton}} || || {{ClassicPlusButton}} || {{GCStartButton}}
|-
| Move || {{WiimoteDPad}} || {{NunchukControlStick‎}} || {{ClassicDPad}} or {{ClassicLControlStick‎}} || {{GCDPad}} or {{GCControlStick}}
|-
| Attack 1 || {{Wiimote1Button}} || || {{ClassicAButton}} || {{GCAButton}}
|-
| Attack 2<br />(rarely used) || {{WiimoteAButton}} || || {{ClassicYButton}} || {{GCXButton}}
|-
| Attack 3<br />(rarely used) || || {{NunchukZButton}} || ||
|-
| Attack 4<br />(rarely used) || || {{NunchukCButton}} || ||
|-
| Special Attack || {{WiimoteBButton}} || || {{ClassicXButton}} || {{GCYButton}}
|-
| Jump || {{Wiimote2Button}} || || {{ClassicBButton}} || {{GCBButton}}
|-
| Back<br />(for certain menus) || {{WiimoteHomeButton}} || || {{ClassicHomeButton}} || {{GCZButton}}
|-
| Screenshot || {{WiimoteMinusButton}} || || {{ClassicMinusButton}} || {{GCRTrigger}}
|}


== Known Issues ==
== Known Issues ==
* GameCube D-Pad Not Working (Uses Analog Stick)
* You might need to set "Window Offset" in the Video Options menu to see the health bar for some mods on some TVs.
* Wiimote not fully supported (Take Batteries out so that Wii-Linux discovers it)
* The mod called Crime Buster causes code dumps, probably caused by OpenBOR's use of SDL_gfx.
* Modules that use widescreen crash engine (ie. Golden Axe Remake)
* The POWER and RESET buttons don't work yet; you must exit through the main menu.
* Modules that use script with combostep in it crash engine (ie. Golden Axe Remake)
* Widescreen mods are not supported yet.
* When the engine starts, the sound engine starts at 11khz, 8bit mono, which makes the sound staticy
* Have to reset sound engine and restart OpenBoR before the sound issue is fixed.
 
 
 
== Mods ==
<div align = "right">
[[File:Cnsv.png]]
{{GCNController}}
{{FrontSD}}
</div>
=== Code Name: Sailor V ===
=== Info ===
Code Name: Sailor V is a BOR game released by Kungpow along with the first release of OpenBOR for Wii. It is based on the manga released in 1993.
 
=== Story ===
"Before the time of Sailor Moon and the Sailor Senshi, there was only one..."
Join Katarina and Minako Aino, also known as Sailor V, on their quest to bring down the Dark Agency, a group set on total global domination.
Armed with Love and Beauty on one end of the spectrum and Weaponry on the other, this will prove to be a fast paced, yet challenging gaming experience for every gamer out there.
 
=== Features ===
* 2 Players, 2 Secret Characters
* 3 Modes (4 Modes, 1 extra on Dreamcast and Wii Releases)
* Fully Voiced Cutscenes/Animations
* Katarina features a weapon system based on MP
* Special Button fires weapon
* Specialized Enemy AI
* Specialized Boss AI
 
=== Special Moves ===
'''Sailor V - Minako Aino'''
*Special Button = Sacred Crescent Shower
*F,F = Run
*D,D or U,U = Rolling Dodge
*F,F + A (While Running) = Sailor V Kick
*D,U + A = V Knee Uppercut
*D,F + A = V Kick Combo
*Hold A for 5 Seconds = V Boomerang


'''Katarina - Interpol Officer'''
== Older Versions ==
*Special Button = Spinning Kick
A port of OpenBOR 2.0 (the current version is 3.0) was created by Kungpow12345 and nuvalo can be downloaded at http://destinyrevival.sailormoon.cc/node/39 .
*F,F = Run
*D,D or U,U = Rolling Dodge
*F,F + A (While Running = Shoulder Lunge
*D,U + A (While holding weapon) = Spinning Kick
*Special Button (While holding weapon = Fire Weapon
*Hold A for 5 Seconds = Baton Toss


== External Links ==
== External Links ==
* http://destinyrevival.sailormoon.cc/node/39: Destiny Revival's Code Name: Sailor V Download Page
* http://www.lavalit.com/: LavaLit - OpenBOR Official Site
* http://tehskeen.com/forums/showthread.php?t=10192: Release/discussion thread
* http://destinyrevival.sailormoon.cc/node/39: Download page for old OpenBOR 2.0 port
* http://www.youtube.com/watch?v=MRqPg8TMSjc: Code Name: Sailor V Youtube Trailer

Revision as of 06:29, 19 January 2010

OpenBOR
General
Author(s)SX, Plombo
TypeGame engine
Version3.0.2640
Links
Download
Peripherals
GameCube Controller Loads files from the Front SD slot

This is an official port of the OpenBOR (aka Beats of Rage) beat em up game engine to the Wii by SX, with controller support improved by Plombo.

Instructions

  • Download the latest Wii release from the Engine Center board at LavaLit.com. (Hassle-free registration is required.) Extract the WII/OpenBOR folder in the archive to the apps folder on your SD card, so that the executable and the folders that go with it are under sd:/apps/OpenBOR.
  • Download mods from LavaLit and put them in the Paks folder. Note that widescreen mods do not yet work in the Wii version.
  • Launch OpenBOR from the Homebrew Channel, select a mod, and play!

Controls

These are the default controls. They can be changed in the Options menu, accessed from the main menu or by pressing Wiimote - Button or GameCube R Trigger while the game is paused.

Action GameCube Controller
Start/Pause Wiimote + Button Classic + Button GameCube START Button
Move Wiimote D-Pad Nunchuck Control Stick Classic D-Pad or Classic Left Control Stick GameCube D-Pad or GameCube Control Stick
Attack 1 Wiimote 1 Button Classic a Button Gamecube A Button
Attack 2
(rarely used)
Wiimote A Button Classic y Button Gamecube X Button
Attack 3
(rarely used)
Nunchuck Z Button
Attack 4
(rarely used)
Nunchuck C Button
Special Attack Wiimote B Button Classic x Button Gamecube Y Button
Jump Wiimote 2 Button Classic b Button Gamecube B Button
Back
(for certain menus)
Wiimote HOME Button Classic HOME Button GameCube Z Button
Screenshot Wiimote - Button Classic - Button GameCube R Trigger

Known Issues

  • You might need to set "Window Offset" in the Video Options menu to see the health bar for some mods on some TVs.
  • The mod called Crime Buster causes code dumps, probably caused by OpenBOR's use of SDL_gfx.
  • The POWER and RESET buttons don't work yet; you must exit through the main menu.
  • Widescreen mods are not supported yet.

Older Versions

A port of OpenBOR 2.0 (the current version is 3.0) was created by Kungpow12345 and nuvalo can be downloaded at http://destinyrevival.sailormoon.cc/node/39 .

External Links