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Q2Rev: A port of the original id Tech 2 engine (Quake II) with ThreeWave's Capture-The-Flag module to the Nintendo Wii, compiled using devkitPPC / libogc.
 
Q2Rev: A port of the original id Tech 2 engine (Quake II) with ThreeWave's Capture-The-Flag module to the Nintendo Wii, compiled using devkitPPC / libogc.
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Release 1
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* Release 1
    
The engine is feature-complete, with sound & network play. It is mainly intended for network play; while it's possible to play the single-player game with this engine, it becomes somewhat slow doing so.
 
The engine is feature-complete, with sound & network play. It is mainly intended for network play; while it's possible to play the single-player game with this engine, it becomes somewhat slow doing so.
Due to the shortage of keys in the original Wii Remote + Nunchuk configuration, it is recommended that you "bind RIGHTARROW use grapple" in order to use the aforementioned weapon.
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All features included in [[Q2Rev]], Release 2, have been included in this build.
 
All features included in [[Q2Rev]], Release 2, have been included in this build.
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The project is being hosted at http://code.google.com/p/qrevpak .
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Any comments about the engine are welcome to heribertod@gmail.com.
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=== Controls ===
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{| class="wikitable"
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|-
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! {{Wiimote}} !! {{Nunchuk}} !! {{ClassicController}} !! {{GCNController}} !! Action
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|-
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| {{WiimoteAim}} +/- {{WiimoteAButton}} || || {{ClassicRControlStick}} || {{GCControlStickC}} || Free Look mode
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|-
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| || {{NunchukControlStick}} || {{ClassicLControlStick}} || {{GCControlStick}} || Walk / Sidestep
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|-
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| {{WiimoteDPad}} || || {{ClassicDPad}} || {{GCDPad}} || Arrow Keys
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|-
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| {{Wiimote1Button}} || || {{ClassicAButton}} || {{GCAButton}} || ENTER
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|-
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| {{Wiimote2Button}} || || {{ClassicBButton}} || {{GCBButton}} || ESC
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|-
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| {{WiimotePlusButton}} || || {{ClassicXButton}} || {{GCXButton}} || 1 --> 2 --> 3 --> ... --> 8 --> 1 --> ...
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|-
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| {{WiimoteMinusButton}} || || {{ClassicYButton}} || {{GCYButton}} || 8 --> 7 --> 6 --> ... --> 1 --> 8 --> ...
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|-
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| {{WiimoteBButton}} || || {{ClassicLTrigger}} || {{GCLTrigger}} || Left Mouse Button (Fire, usually)
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|-
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| || {{NunchukZButton}} || {{ClassicRTrigger}} || {{GCRTrigger}} || Space Bar (Jump, usually)
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|-
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| || ||  {{ClassicZRButton}} || {{GCZButton}} || "c" key (Crouch, usually)
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|-
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| || ||  {{ClassicZLButton}} || || Enables or disables on-screen keyboard
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|-
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| || {{NunchukCButton}} || || || "c" key / Enables or disables on-screen keyboard
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|-
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| {{WiimoteHomeButton}} || || {{ClassicHomeButton}} || {{GCStartButton}} || "F1" / "y" keys
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|}
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Due to the shortage of keys in the original Wii Remote + Nunchuk configuration, it is recommended that you:
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bind RIGHTARROW use grapple
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in order to use the aforementioned weapon:
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{| class="wikitable"
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! {{Wiimote}} !! {{Nunchuk}} !! {{ClassicController}} !! {{GCNController}} !! Action
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|-
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| {{WiimoteDPadRight}} || || {{ClassicDPadRight}} || {{GCDPadRight}} || Use grapple
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|}
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=== License ===
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Original source code (C) 1997-2001 Id Software, Inc.
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Modifications (c) 2009-2010 Heriberto Delgado.
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This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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All trademarks or registered trademarks used are properties of their respective owners.
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