Neko Project II Wii: Difference between revisions
m →Controls: Updated control scheme on new version |
Updated np2wii to 0.1B3! |
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| Line 5: | Line 5: | ||
| type = computer emulator | | type = computer emulator | ||
| author = [[User:SquidMan|SquidMan]] (Original by Yui) | | author = [[User:SquidMan|SquidMan]] (Original by Yui) | ||
| version = 0. | | version = 0.1B3 | ||
| licence = | | licence = GNU GPLv2 | ||
| download = http://github.com/SquidMan/np2wii/ | | download = http://github.com/SquidMan/np2wii/ | ||
| website = | | website = | ||
| discussion = | | discussion = | ||
| source = included | | source = included | ||
| peripherals = {{Wiimote1}} {{ClassicController}} {{Nunchuk}} {{FrontSD}} | | peripherals = {{Wiimote1}} {{ClassicController}} {{Nunchuk}} {{FrontSD}} {{USBKeyboard}} | ||
| hbb = | | hbb = | ||
}} | }} | ||
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Neko Project II was originally written by YUI. | Neko Project II was originally written by YUI. | ||
When you start Neko Project II Wii, you will be presented with the main menu. Load a disk and run! USB Keyboards are now supported too! | |||
There | There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file. They must be placed in SD:/PC98/DATA/ as font.bmp and x68kfont.rgb, respectively. x68kfont.rgb is included in this download, but font.bmp is not, for legal reasons. Floppy and Hard Disk images must be stored in SD:/PC98/ROMS/ | ||
To get the last built version, there is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card, and go! | To get the last built version, there is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card, and go! | ||
In order to build Neko Project II Wii, you will need the latest devkitPro, | In order to build Neko Project II Wii, you will need the latest devkitPro, [[LibELM]], [[µSync]], and [[libwiikeyboard]]. | ||
== To do == | == To do == | ||
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=== High Priority === | === High Priority === | ||
* | * Mouse via IR support. | ||
=== Medium Priority === | === Medium Priority === | ||
* | * (null) | ||
=== Low Priority === | === Low Priority === | ||
Revision as of 08:00, 10 December 2009
- Not to be confused with Neko Project II.
| Neko Project II Wii | |
| | |
| General | |
|---|---|
| Author(s) | SquidMan (Original by Yui) |
| Type | Computer emulator |
| Version | 0.1B3 |
| Licence | GNU GPLv2 |
| Links | |
| Download | |
| Source Included | |
| Peripherals | |
Neko Project II Wii is a port of the PC-9801 (PC98) emulator, Neko Project II. It was brought to life by the fantastic progress on the SDL-Wii port by Tantric. Neko Project II was originally written by YUI.
When you start Neko Project II Wii, you will be presented with the main menu. Load a disk and run! USB Keyboards are now supported too!
There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file. They must be placed in SD:/PC98/DATA/ as font.bmp and x68kfont.rgb, respectively. x68kfont.rgb is included in this download, but font.bmp is not, for legal reasons. Floppy and Hard Disk images must be stored in SD:/PC98/ROMS/
To get the last built version, there is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card, and go!
In order to build Neko Project II Wii, you will need the latest devkitPro, LibELM, µSync, and libwiikeyboard.
To do
These are all the things that will be done in the near future. Feel free to add to this list. Please sort them properly.
High Priority
- Mouse via IR support.
Medium Priority
- (null)
Low Priority
- Get Touhou working (possibly use a debugging version of NP2 on PC to help)
Minor Additions
- (null)
Controls
Controls will eventually be modifiable in-emulator.
| Action | |
| Arrow Keys | |
| Space | |
| Return | |
| Z | |
| X | |
| Escape | |
| Escape | |
| Menu | |
| Quit emulation and return to Loader. |
| Action | |
| Arrow Keys | |
| Space | |
| Return | |
| Z | |
| X | |
| Z | |
| X | |
| Escape | |
| Escape | |
| Menu | |
| Quit emulation and return to Loader. |
| Action | |
| Arrow Keys | |
| Return | |
| X | |
| Z | |
| Space | |
| Left Shift | |
| Right Shift | |
| Left Shift | |
| Right Shift | |
| Escape | |
| Escape | |
| Menu | |
| Quit emulation and return to Loader. |