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| :::Thank you for taking the time to check out Benzin. Your time is a valuable resource, and we thank you for spending it with our product. Any other constructive criticism is welcome. --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] • [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small> | | :::Thank you for taking the time to check out Benzin. Your time is a valuable resource, and we thank you for spending it with our product. Any other constructive criticism is welcome. --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] • [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small> |
| ::::Thank you for being polite. I'm not complaining about the lack of a binary since I believe that the explanation given makes perfect sense. However, I don't think that insulting users of an OS has its place here. Thanks for taking the time to read this. [[User:SMR Kurosan|SMR Kurosan]] 23:10, 26 April 2009 (UTC) | | ::::Thank you for being polite. I'm not complaining about the lack of a binary since I believe that the explanation given makes perfect sense. However, I don't think that insulting users of an OS has its place here. Thanks for taking the time to read this. [[User:SMR Kurosan|SMR Kurosan]] 23:10, 26 April 2009 (UTC) |
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− | === Identification of unknown color ===
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− | {From a "texref": sections of the icon.brlyt from the openoing.bnr extracted from WiiPlay disc.
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− | "uaa":
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− | [0x77, 0x0, 0x0, 0x0],
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− | "uab": None,
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− | "unk_bit_5": 0x0,
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− | "unk_bits_0_3": 0x0L,
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− | "unk_color":
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− | [0xff, 0x7f, 0x0, 0xff],
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− | "unk_color_2":
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− | [0xff, 0xff, 0xff, 0xff],
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− | }
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− | This colour [0xff, 0x7f, 0x0, 0xff] is used in the Wii Play icon.brlyt, the logo image is white, but when it is shown on screen it is orange, this colour appears to be a filter. Transparent areas are still transparent, black areas are still black, but almost everything else is orange. The full texture section is pasted at [[Talk:Wii_Animations]]--[[User:Wilsoff|Wilsoff]] 00:41, 10 March 2009 (UTC)
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− | === Parsing of text in brlyt files ===
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− | Currently the text parses to a jumbled code, these do not appear to be ascii codes, but I could be wrong. The py version used to handle this ok. This is a fantastic project - thank you so much!--[[User:Wilsoff|Wilsoff]] 03:23, 14 May 2009 (UTC)
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| === XMLAN Preview === | | === XMLAN Preview === |
| You guys really should put up a preview of an xmlan file to show people what this thing does. I thought I saw one posted before, but it has mysteriously disappeared. Here's hoping you can see to putting another one back up. Thanks for your great work --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] • [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small> | | You guys really should put up a preview of an xmlan file to show people what this thing does. I thought I saw one posted before, but it has mysteriously disappeared. Here's hoping you can see to putting another one back up. Thanks for your great work --[[User:Megazig|Megazig]] <small>—Preceding unsigned comment added by [[User:Megazig|Megazig]] ([[User talk:Megazig|talk]] • [[Special:Contributions/Megazig|contribs]]) 09:02, 26 April 2009 (UTC)</small> |