| Toad King, I've been gradually adding more drivers to mini, rebuilding it and seeing if it still works. I tried to build the whole thing and I've gotten the gl_lib error (which is kind of weird because the OPENGL is supposed to be disabled). I'll also be looking into crash dumps. If any of that is of any use to your work please let me know and I'll contribute, I don't want to duplicate efforts. --[[User:Spec|Spec]] 13:11, 2 November 2009 (UTC) | | Toad King, I've been gradually adding more drivers to mini, rebuilding it and seeing if it still works. I tried to build the whole thing and I've gotten the gl_lib error (which is kind of weird because the OPENGL is supposed to be disabled). I'll also be looking into crash dumps. If any of that is of any use to your work please let me know and I'll contribute, I don't want to duplicate efforts. --[[User:Spec|Spec]] 13:11, 2 November 2009 (UTC) |
| :: sorry - obviously gl_lib error only indicates option missing in ini and doesn't look like it has anything to do with crashes... --[[User:Spec|Spec]] 17:51, 2 November 2009 (UTC) | | :: sorry - obviously gl_lib error only indicates option missing in ini and doesn't look like it has anything to do with crashes... --[[User:Spec|Spec]] 17:51, 2 November 2009 (UTC) |
| ToadKing, first I have to congratulate you for this MAME version that really works on Wii, now to the problem: There seems to be an error on PACMAN driver wich crashes all games supposed to work (I double check the compatibility list) like Ms PACMAN, PUCKMAN, SUPER PACMAN, etc. Driver seems to not even try to load the file, you can see all games on the selection list but not loading, and when it even tries, the emu fully crashes and goes back to HBC. This error is constant with all games using this driver, the version I'm using is 0.4 so I'm using your latest version, and the roms are from the latest build of MAME 0.135 roms, retreived from RETRO. Hope this helps. -- [[User:Werewolferx|When the moon rises, only the howling of a Werewolf is heard.]] 03:09, 28 November 2009 (UTC) | | ToadKing, first I have to congratulate you for this MAME version that really works on Wii, now to the problem: There seems to be an error on PACMAN driver wich crashes all games supposed to work (I double check the compatibility list) like Ms PACMAN, PUCKMAN, SUPER PACMAN, etc. Driver seems to not even try to load the file, you can see all games on the selection list but not loading, and when it even tries, the emu fully crashes and goes back to HBC. This error is constant with all games using this driver, the version I'm using is 0.4 so I'm using your latest version, and the roms are from the latest build of MAME 0.135 roms, retreived from RETRO. Hope this helps. -- [[User:Werewolferx|When the moon rises, only the howling of a Werewolf is heard.]] 03:09, 28 November 2009 (UTC) |
| + | : I can confirm the Pac-Man driver error. In addition, Joust fails to load. Asteroids seems to have a weird quirk; only the nunchuck can be used to rotate the ship, the digital pad does nothing. On a whim, I know it's a CPS2 game, but I tried Super Puzzle Fighter II Turbo in hopes that I might work. It loads and decrypts, but crashes and exits out with the error.log: Failed to allocate 12582912 bytes (src/emu/drawgfx.c:175). I wouldn't think 12 Megs would be too much, but I don't know enough about the architecture of the system's memory. Just providing food for thought. [[User:Procyon|Procyon]] 02:43, 5 December 2009 (UTC) |