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627 bytes removed ,  15:35, 3 January 2011
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== TODO ==
 
== TODO ==
Right now MAsteroids does what I intended it to do, multiplayer Asteroids, but there are a few controller issues I need to focus on. These include mainly getting expansion controllers to function as secondary 3 player and 4 player controllers.
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Port graphics code to GX or the new GRRLIB.
 
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Port graphics code to GX.
      
== Source Code? ==
 
== Source Code? ==
I plan on releasing the source code when I have implemented the Nunchuk and Classic Control input systems and when I have added another feature which I think will add some more depth to the game play. This is no wavy gravy claptrap to just suspend releasing the sources, and thusly, if these features aren't implemented by the 3rd of June, I will release the source code regardless.
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Source code is available in the download provided.
 
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MAsteroids was written in C++ using [[GRRLIB]], LibOGC and Wiiuse.
      
== In Action ==
 
== In Action ==
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