WiiNetPuzzle: Difference between revisions

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[[File:WiiNetPuzzleTile0.png]][[File:WiiNetPuzzleTile0on.png]]Cell termination each one of these tiles needs one connection no more.
[[File:WiiNetPuzzleTile0.png]][[File:WiiNetPuzzleTile0on.png]]Cell termination each one of these tiles needs one connection no more.


[[File:WiiNetPuzzleTile1.png]][[File:WiiNetPuzzleTile1on.png]]
[[File:WiiNetPuzzleTile1.png]][[File:WiiNetPuzzleTile1on.png]]Corner cell connect with exactly two connections


[[File:WiiNetPuzzleTile2.png]][[File:WiiNetPuzzleTile2on.png]]
[[File:WiiNetPuzzleTile2.png]][[File:WiiNetPuzzleTile2on.png]]Straight cell connect with exactly two connections


[[File:WiiNetPuzzleTile3.png]][[File:WiiNetPuzzleTile3on.png]]
[[File:WiiNetPuzzleTile3.png]][[File:WiiNetPuzzleTile3on.png]]Tee Junction connect with exactly three connection


WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre  
WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre  

Revision as of 23:32, 7 November 2009

WiiNetPuzzle
General
Author(s)chris_c
Typegame
Version1.0
Peripherals

Cell termination each one of these tiles needs one connection no more.

Corner cell connect with exactly two connections

Straight cell connect with exactly two connections

Tee Junction connect with exactly three connection

WiiNetPuzzle is a logic puzzle game, use the WiiMote as a pointer with A and B to rotate each tile until they all link up with the centre tile. Larger game sizes are harder, start with 5x5 and teach yourself to play...

Easy!

Harder! but they are all solvable....!