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| type        = Arcade emulator
 
| type        = Arcade emulator
 
| author      = Toad King
 
| author      = Toad King
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| maintainer  =
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| contributor =
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| portedby    =
 
| version    = 0.2
 
| version    = 0.2
 
| download    = http://www.mediafire.com/?jdm2jgyyzyn
 
| download    = http://www.mediafire.com/?jdm2jgyyzyn
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| hbb        =  
 
| hbb        =  
 
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}}
   
Arcade Emulator based on SDL Mame. At the moment it only runs Konami games, but more support will be added in later releases.
 
Arcade Emulator based on SDL Mame. At the moment it only runs Konami games, but more support will be added in later releases.
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== Issues ==
 
== Issues ==
* Only the ROMs on the MameDev website (http://mamedev.org/roms/) and a lot of
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* Only the ROMs on the MameDev website (http://mamedev.org/roms/) and a lot of old Konami arcade games work with this build. A way to play anything MAME supports (that the Wii can also handle) is hopefully gonna be added later. In the mean time, you can try to make a customized build of your own with a specific list of hardware. See src/mame/tiny.mak and src/mame/tiny.c for an example on how to do so.
old Konami arcade games work with this build. A way to play anything MAME
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supports (that the Wii can also handle) is hopefully gonna be added later.
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In the mean time, you can try to make a customized build of your own with a
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specific list of hardware. See src/mame/tiny.mak and src/mame/tiny.c for an
  −
example on how to do so.
     −
* Only software rendering is supported. This makes playing games without using
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* Only software rendering is supported. This makes playing games without using the frameskipper slow, but the auto-frameskipper feature is enabled by default. Might add GX support later to make it less choppy.
the frameskipper slow, but the auto-frameskipper feature is enabled by
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default. Might add GX support later to make it less choppy.
      
* No USB support yet.
 
* No USB support yet.
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* Stereo audio is disabled. (Due to floating point issues; will be looked into
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* Stereo audio is disabled. (Due to floating point issues; will be looked into later.)
later.)
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* The joystick on GameCube controllers can't be used. (Will be looked into
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* The joystick on GameCube controllers can't be used. (Will be looked into later.)
later.)
      
== Changelog ==
 
== Changelog ==
3,005

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