Libosk: Difference between revisions
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'''libosk (OnScreenKeyboard Library)''' is an easy to use, 100% configurable on screen keyboard for Wii applications written by [[ | {{lowercase title}} | ||
{{Infobox development tools | |||
| title = libosk | |||
| image = | |||
| type = framework library | |||
| author = [[User:beardface|beardface]] | |||
| maintainer = | |||
| contributor = | |||
| portedby = | |||
| version = 0.4.4 | |||
| licence = | |||
| download = http://wiichat.googlecode.com/files/libosk-0.4.4.zip | |||
| website = | |||
| discussion = | |||
| source = http://wiichat.googlecode.com/files/libosk-src.zip | |||
}} | |||
'''libosk (OnScreenKeyboard Library)''' is an easy to use, 100% configurable on screen keyboard for Wii applications written by [[User:beardface|beardface]]. Language, look and feel, etc can all be easily changed simply by modifying a config file. | |||
A demo application showing how to use libosk is included in the release. | A demo application showing how to use libosk is included in the release. | ||
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'''Language:''' To change language, simply modify the keys used in the config file. | '''Language:''' To change language, simply modify the keys used in the config file. | ||
[[Category:Homebrew using libwiisprite]] | [[Category:Homebrew using libwiisprite]] | ||
[[Category:Libraries]] | [[Category:Libraries]] | ||
Revision as of 00:18, 18 October 2009
| libosk | |
| General | |
|---|---|
| Author(s) | beardface |
| Type | Framework library |
| Version | 0.4.4 |
| Links | |
| Download | |
| Source | |
libosk (OnScreenKeyboard Library) is an easy to use, 100% configurable on screen keyboard for Wii applications written by beardface. Language, look and feel, etc can all be easily changed simply by modifying a config file.
A demo application showing how to use libosk is included in the release.
Development Guide
Development libraries used
- libmxml (included in release)
- libwiisprite
- libFAT
Coding with libosk
Steps to using an OnScreenKeyboard in your application:
In Header
#include "OnScreenKeyboard.h" #include "wiisprite.h"
Init fat, libwiisprite (GameWindow) and Wiimote
//... in main fatInitDefault(); wsp::GameWindow gwd; gwd.InitVideo(); WPAD_Init(); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
Construct OnScreenKeyboard
OnScreenKeyboard* osk = new OnScreenKeyboard(&gwd, "/config/key_config.xml");
Make as many calls to the library as you'd like, getting a new string, or editting strings
char* ret_string = osk->GetString(); //Or edit your string ret_string = osk->EditString(ret_string);
Building your app that uses libosk
Change your makefile to include the following libraries
-losk -lmxml -lwiisprite
Custom Keyboard Configuration
Images: To change look and feel, simply change the images your keyboard config file (xml) references.
Font: Simply change the font file your app references, (Must be a bitmap font (see included font for example)), converted to png. (TIP, use alpha channel)
Language: To change language, simply modify the keys used in the config file.