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* Micmac_Creations: There hasn't been an update for a while and im just wondering whats been happening in the development.  i like check every few days to see if you have put an update up.  Keep up the great work!!! <small>—Preceding unsigned comment added by [[User:Micmac creations|Micmac creations]] ([[User talk:Micmac creations|talk]] • [[Special:Contributions/Micmac creations|contribs]]) 06:57, 16 August 2009 (UTC)</small>
 
* Micmac_Creations: There hasn't been an update for a while and im just wondering whats been happening in the development.  i like check every few days to see if you have put an update up.  Keep up the great work!!! <small>—Preceding unsigned comment added by [[User:Micmac creations|Micmac creations]] ([[User talk:Micmac creations|talk]] • [[Special:Contributions/Micmac creations|contribs]]) 06:57, 16 August 2009 (UTC)</small>
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* Fred220: Is this project still being worked on? It looked like a great idea, kind of like an open source unity? I hope to see more work done so that i can use this for my project, also would this run on a PC? <small>—Preceding unsigned comment added by [[User:Fred220|Fred220]] ([[User talk:Fred220|talk]] • [[Special:Contributions/Fred220|contribs]]) 00:03, 13 January 2010 (UTC)</small>
    
== Technical Discussion ==
 
== Technical Discussion ==
    
Although the full source-code is still safely curled up next to my private documents, I don't want all of the things I am learning while coding this project to go unknown to the rest of the world. Likewise, I have created a section here for people to ask about the technical aspects of FiSSION. If FiSSION does something you would like to know how to do, or you are having trouble replicating some of FiSSION's functionality in your own code, I should be able to point you in the right direction. Just be patient. Responding to a ton of in-depth questions will take some time. :) --[[User:PunMaster|PunMaster]] 08:07, 1 February 2009 (UTC)
 
Although the full source-code is still safely curled up next to my private documents, I don't want all of the things I am learning while coding this project to go unknown to the rest of the world. Likewise, I have created a section here for people to ask about the technical aspects of FiSSION. If FiSSION does something you would like to know how to do, or you are having trouble replicating some of FiSSION's functionality in your own code, I should be able to point you in the right direction. Just be patient. Responding to a ton of in-depth questions will take some time. :) --[[User:PunMaster|PunMaster]] 08:07, 1 February 2009 (UTC)
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== Join The Fission Team ==
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Can I Help Develop Fission?
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I Have A lottttt...... Of Experiance in Visual Basic/Studio and I Know Some C Code
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--[[User:Calthephenom|Calthephenom]] 20:56, 1 October 2009 (UTC)
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== No more FiSSION? ==
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It's a shame that this hasn't had any news since June/July 2009.. It was looking pretty good, but now it's dead. I tried emailing PunMaster back in April, but got no reply... That's really too bad, this would have been amazing. --[[User:Bg4545|bg4545]] 11:20, 21 October 2010 (CEST)
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== Purge page? ==
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Reasons:  Project has been dead for several years, no updates and no source code. I propose deleting the page and removing the engine from the repo. <small>—Preceding unsigned comment added by [[User:Dei Pius|Dei Pius]] ([[User talk:Dei Pius|talk]] • [[Special:Contributions/Dei Pius|contribs]]) 17:14, 19 May 2012 (CEST)</small>
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