:While this being a valid request, it doesn't have anything to do with the cursors. It would be a different and most importantly vector based project, some of which has already been done here in the Wiki by others. Maybe, but certainly not anytime soon. --[[User:Drmr|Drmr]] 22:04, 11 February 2009 (UTC)
I think somebody might be able to use a busy pointer too.--[[User:Henke37|henke37]] 13:00, 7 July 2008 (CEST)
:Commonly, Wii software doesn't have "busy pointers" but rather all sorts of different throbber animations. I'd gladly do a "busy pointer" if you could provide me with an example that fits into the pointer scheme. [[User:Drmr|Drmr]] 16:17, 7 July 2008 (CEST)
From a usability and best practice point of view, a busy cursor is a big no no. if you can animate a cursor while doing something, you can probably also implement a cancel button. so just leave the default cursor and show something in the screen. just like nintendo already does with all games. You always have a loading animation on the back (5 orbs rotating) and a back button (circular with a twisted arrow). --gcb
some crosshairs like zelda would be useful. --gcb
some cursor that denotes an action is forbidden. Like you cant drag this here, or you can't select this button at this time. --gcb
The page said the images are under a Attribution-Share Alike licence, but the link is to a Attribution-Noncommercial-Share Alike licence? [[User:Felix|Felix]] 12:31, 8 July 2008 (CEST)
:You are perfectly right, corrected (although I will not update the readme in the archive for this, since noncommercial is mentioned in the text anyway). I am, however, still thinking about the license, generally. For the time being, Attribution-Noncommercial-Share Alike seemed like a safe route to go, but I don't have a problem releasing it under another license if someone could point out a better suited one. [[User:Drmr|Drmr]] 15:50, 8 July 2008 (CEST)
As I understand it, under the LGPL I would only be able to use these cursors if I either provide the source code for my program or load the cursors from files included with the program.
So I would not be able to embed the cursor into my binary unless I released the source? [[User:Chris|Chris]] 16:34, 9 November 2008 (UTC)
: Aside from complete source disclosure, section 4 of LGPLv3 offers you two other possibilities. One you mentioned already: Including the "library" and "dynamically linking" it, i.e., load the PNGs from included files. The other, perhaps less practical, would be to provide the possibility to compile your program with the library, e.g. with pre-compiled files of the parts you want to keep closed-source. All in all, you are quite correct, tho, and encouraging open-source has been kind of the point to make the icons LGPL. Is it a problem for you to release the source code? --[[User:Drmr|Drmr]] 02:56, 10 November 2008 (UTC)
::I just prefer not to, mainly because my code is inefficient and messy! Thanks for the clarification though.
[[User:Chris|Chris]] 17:24, 10 November 2008 (UTC)
:::I hear that argument so very often, but that is actually even more reason to release the source code. Both you and the source can only gain from it. --[[User:Drmr|Drmr]] 01:13, 11 November 2008 (UTC)