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Robot: Cosmetic changes
===v0.3 and below bugs===
I have a PAL Wii so I haven't tested this on an NTSC Wii and would be interested in any feedback on this please.
Well, one user wrote that, hear I can demonstrate it to you (the two 6)
This was in version 0.2, in 0.3 still happens...
:Cheers for the spot, I've actually completely rewritten the game tiles engine between v0.3 and the upcoming v0.4, so as a result I have probably inadvertently fixed the problem. Although, I may have introduced a few new bugs in the meantime so please keep reporting bugs. --[[User:JustWoody|JustWoody]] 13:35, 31 August 2008 (UTC)
===v0.4 bugs===
i really like the new release, feels more mature. only the shuffle function seems to shuffle in a way you get stuck with no more moves too frequently, an almost solved board could get stuk 5 times or more, perhaps it is not random enough or too random.
another issue is the sound, i feel you compressed the sounds to make the .dol small, but now sounds sound horrible, i turned it off while playing (like your edit of the gong). another thing about the sound, it is way louder then any other wii homebrew i use. for the main part i like it (we here are still addicts ;)) [[User:Bitflusher|Bitflusher]] 17:17, 4 September 2008 (UTC)
::::Oh, ok then. :) [[User:Xyrion|Xyrion]] 15:47, 7 September 2008 (UTC)
===v0.5 bugs===
I've spotted a couple of bugs - the graphic for the unselected positions in sound options is corrupt. + in few (I hope) circumstances the shuffle doesn't place the tiles in a completable way, I will take a look at this as it defeats the object of the new changes. --[[User:JustWoody|JustWoody]] 15:20, 15 October 2008 (UTC)
: Yes I agree, when I add saving of preferences to the sd card I will also change it so that once the preferences are set you no longer see the language selection screen at the beginning, instead having an entry on the options menu. --[[User:JustWoody|JustWoody]] 17:28, 19 October 2008 (UTC)
===v0.6 bugs===
I just played 2-player competitive mode tonight and I noticed that if I have a tile selected and the other player selects the same tile, it unselects the tile for me. So if I'm about to make a match and the other player selects the tile that I already selected, it will make it so that the tile is not selected for me, but is selected for the other player. [[User:Deozaan|Deozaan]] 07:19, 15 November 2008 (UTC)
:Yeah Deozaan that is called 'stealing', it is an intentional game mechanism to give it a bit more of an edge. You can always go back to the tile you originally selected a reselect it to finish your pair - that is if you get there before your opponent selects the second one you selected ;) --[[User:JustWoody|JustWoody]] 07:39, 15 November 2008 (UTC)
It would be nice to have a 'friendly' VS mode that doesn't allow stealing. That's my mom's suggestion, because I have a habit of stealing her matches cause she's a little slow with the wiimote. Also, on my standard definition TV, the top of the row of bricks is unreadable, it would be nice if the play area was a little bit zoomed out.--[[User:Buffstricker|Buffstricker]] 02:33, 20 November 2008 (UTC)
:Could you give me a bit more info on you TV problem as I have a standard def TV (widescreen) and it shows the whole picture. Is this the same on all your games? + have you tried changing your Wii settings between 50 and 60 hertz? On mine this has an effect. BTY cheers for the completion/corrections of the Danish translation. --[[User:JustWoody|JustWoody]] 09:54, 20 November 2008 (UTC)
That seems to have done the trick, thanks!--[[User:Buffstricker|Buffstricker]] 12:58, 24 November 2008 (UTC)
:Good spot Maze', yeah I was not clearing the selections on a shuffle, I have added the code to do this now and will be in v0.7. --[[User:JustWoody|JustWoody]] 16:58, 15 December 2008 (UTC)
===v0.7 bugs===
i got an unfinischable game in 2 player battle mode.
i got a shuffle bug, 2 player versus mode, titelset "vesting", language dutch.
this happned onece: no more titles, it shuffles ~ 20 times, then sais no more moves, i can hit shuffle again but results are the same. screenshot below [[User:Bitflusher|Bitflusher]] 08:28, 4 February 2009 (UTC)
note there are possible moves in this screenshot, upper left, the two 4 titles
:I think this is all tied into the general problem also highlighted above, and is not the easiest thing to fix as I have added some fairly complex algorithms around tile placement, having said that I want to fix this so will be looking at this before I release the next version --[[User:JustWoody|JustWoody]] 18:46, 4 February 2009 (UTC)
:I've fixed the problems around tileset placement and these will be present in v0.8 which should be out before too much longer --[[User:JustWoody|JustWoody]] 17:22, 19 February 2009 (UTC)


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