Tetris Wii: Difference between revisions
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== Controls == | == Controls == | ||
A: Rotate | * A: Rotate | ||
* Left/Right on analogue stick and d-pad: Move piece left/right | |||
Left/Right on analogue stick and d-pad: Move piece left/right | * Down on analogue stick: Soft drop | ||
* Down on d-pad: Hard drop | |||
Down on analogue stick: Soft drop | * Start/Pause: Pause | ||
* L: Return to loader | |||
Down on d-pad: Hard drop | * R: Return to loader | ||
Start/Pause: Pause | |||
L: Return to loader | |||
R: Return to loader | |||
== Changelog == | == Changelog == | ||
Revision as of 18:16, 25 March 2008
Tetris Wii is a small Tetris clone for the Wii with the basic Tetris features, and a two-player mode (TODO: Get more about the two player mode).
Information
Creator: DesktopMan
Accessories needed: GameCube controller
Best PAL mode: 480i/p
Button to return to loader: L
Loaders useable: Zelda Chainloader
Installation for Zelda Chainloader: Install as usual
Software type: Game
Controls
- A: Rotate
- Left/Right on analogue stick and d-pad: Move piece left/right
- Down on analogue stick: Soft drop
- Down on d-pad: Hard drop
- Start/Pause: Pause
- L: Return to loader
- R: Return to loader
Changelog
- 1.2:
- Wii build available
- Standard Tetris piece specifications
- Standard Tetris speed specifications
- Two player tweaks
- Menu tweaks
- SD and USB Gecko reload support
- Instant drop (down button)
- Rotate in first position
- Source code
- 1.1:
- Added pause for single and multiplayer.
- Some minor (non-noticable for most people) bugfixes.
- Added exit from two-player.
- Single-player pause: start
- Two-player pause: start on both controllers at the same time
- Exit in two-player: Z on both controllers at the same time
- 1.0:
- Menu system
- Configurable options
- Two player splitscreen
- Tetris music