CheatManager: Difference between revisions
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{{Infobox homebrew | {{Infobox homebrew | ||
| image = [[ | | image = [[File:Cheat manager Icon.png]] | ||
| title = Cheat Manager | | title = Cheat Manager | ||
| type = utility | | type = utility | ||
| Line 20: | Line 20: | ||
#press {{Wiimote1Button}} to generate GCT File which you activate code. | #press {{Wiimote1Button}} to generate GCT File which you activate code. | ||
#press {{WiimoteHomeButton}} Exit Cheat Manager. | #press {{WiimoteHomeButton}} Exit Cheat Manager. | ||
#start game with [[ | #start game with [[Gecko OS]]..... | ||
== Screen Shots == | == Screen Shots == | ||
| Line 35: | Line 35: | ||
== Code Item Prefix == | == Code Item Prefix == | ||
[[ | [[File:cheat_manager_04.jpg]] | ||
{| border="1" cellpadding="20" cellspacing="0" | {| border="1" cellpadding="20" cellspacing="0" | ||
| Line 52: | Line 52: | ||
== Thanks == | == Thanks == | ||
Waninkoko's WAD Manager. | Waninkoko's WAD Manager. | ||
<br>Team Twiizers/devkitPRO's libogc | <br />Team Twiizers/devkitPRO's libogc | ||
<br>Thanks to everyone who made source code available for their Wii applications. | <br />Thanks to everyone who made source code available for their Wii applications. | ||
== Note: == | == Note: == | ||
Revision as of 17:03, 10 August 2009
| Cheat Manager | |
| | |
| General | |
|---|---|
| Author(s) | Spritez (David Zou) |
| Type | Utility |
| Version | 0.3 |
| Licence | Freeware |
| Links | |
| Download | |
| Downloadable via the Homebrew Browser | |
| Peripherals | |
Cheat Manager is a homebrew app that allows you to select and edit codes in a text file and then generate a GCT file from it. Text files can be downloaded using Linus' Code Downloader
Usage
- decompress rar file into root of sd card.
- put text code file(*.txt) in sd:/txtcodes.
- run cheat manager, browse text code file and select it.
- press
activate code item or press
deactivate code item. - press
to generate GCT File which you activate code. - press
Exit Cheat Manager. - start game with Gecko OS.....
Screen Shots
-
Start
-
Start
-
Select Text Code File
-
View Code Item
-
View Code
-
Edit Code
-
Active Code Item
-
Generate GCT File
Code Item Prefix
| Prefix | Description |
|---|---|
| [-] | deactivate code item |
| [+] | activate code item |
| [?] | this code item includes variational code, you must edit it before generate gct file. |
| [!] | this code item includes a comment. |
Thanks
Waninkoko's WAD Manager.
Team Twiizers/devkitPRO's libogc
Thanks to everyone who made source code available for their Wii applications.
Note:
- text files can not be larger than 64k bytes.
- text files must use ascii, do not use UTF-8.
