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: I actually had that same idea not long ago. I was thinking if it could be coded to work similar to how Mario Kart works, that would be about right. Problem is, I'm not exactly sure how they coded that. I think it has to do with the IR.x/IR.y values are, but I would have to do some testing to figure it out. Probably won't be in the initial release, but I'll definitely look into adding it to a later release. --[[User:RazorChrist|RazorChrist]] 15:13, 11 July 2009 (UTC)
:: Ian, I was digging around in various game sources and came across one that had figured out how to use the Wiimote's TILT for movement. So when I finally have a releasable version of the game, it will have the option to choose whether you want to control your cycle using the D-Pad or by Tilting the Wiimote. I've already started initial testing with this function, and it works remarkably well. So there you go! --[[User:RazorChrist|RazorChrist]] 00:43, 18 July 2009 (UTC)
::: Excellent news! Thank you! --[[User:IanWatson|IanWatson]] 16:08, 18 July 2009 (UTC)


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