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→‎How to play: - Grammatical errors
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==How to play ==
 
==How to play ==
The game is almost identical to the original, with same levels (10 random out of 100 available, so each new game you get different levels!), except here you cannot use the stylus for obvious reasons, but it can take advantage of the Wiimote!
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This game is almost identical to the original on DS, with the same levels (10 randomly chosen out of 100 available, so in each new game you get different levels!), except here you cannot use the stylus for obvious reasons. But you can take advantage of the Wiimote!
The goal of the game is to make the frog jump over all the tree trunks.
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You can use the GameCube pad, the Wiimote, or the Wiimote d-pad.
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The goal of the game is to make the frog jump over all the tree trunks. When the frog jumps off a tree trunk it disappears. You have to clear all the tree trunks (except the last one of course).
The only available direction the frog can move are forward, left and right (no diagonals), with no jump distance limit!
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Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the GameCube pad) to restart the level!
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You can use the GameCube pad, the Wiimote IR, or the Wiimote d-pad.
Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one.
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This trick is only available if you make the so called “Konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote).
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The only available directions the frog can move in are forward, left and right (no diagonals), with no jump distance limit!
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Remember that the frog cannot go in the opposite direction to the last jump. You can press B on the Wiimote (or A on the GameCube pad) to restart the level!
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Clear the stage to go to the next level (there are 10) or press (+) or START to go to the next one. This trick is only available if you type the so-called “Konami Code” (you know what that is, don’t you?) at the title screen (but with “B” and “A” on the NES pad replaced with (-) and (+) on the Wiimote, respectively).
    
==Controls==
 
==Controls==
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