Talk:CheatManager: Difference between revisions
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== Cheat code read bug == | |||
There's a bug with cheat codes such as this one: | There's a bug with cheat codes such as this one: | ||
Revision as of 18:19, 13 June 2009
I can't get the cheats to work. I followed the instructions down to the last detail and I'm trying to use some cheats for Madworld so when I activate what I want and hit 1 to make the file and it all goes like it should. So I exit back to the Wii menu and start Madworld and there are no cheats at all. Am I missing something?
ANSWER: there's a glitch that saves the gct file as (using ssbb as example) "Y?>>RSBE01" instead of "RSBE01". I don't know why. Fix? for now, use SD Explorer. And also, you need gecko OS to run these cheats.
Cheat code read bug
There's a bug with cheat codes such as this one:
Stage Editor Place Anywhere v2 4A000000 81000000 30653264 01010101 10521D58 00000001 E2000001 80008000 This allows you to place a part anywhere in the Stage Editor.
As you see there is text at the bottom of all the code. The cheat code doesn't show up if there is text at the bottom. I think a simple fix would be to make sure that it only reads the 16 numbers and then forgets about anything else written there. (Except for the title of course).
Please fix this!! This one bug is what really makes me hang between wiicm and cheat manager.--Sashavol 17:18, 13 June 2009 (UTC)