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2,279 bytes added ,  20:38, 3 June 2011
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cool :)<small>—Preceding unsigned comment added by [[User:Djdynamite123|Djdynamite123]] ([[User talk:Djdynamite123|talk]] • [[Special:Contributions/Djdynamite123|contribs]]) 14:05, 4 February 2009 (UTC)</small>
This is the best homebrew i've seen in ages, a real 3d platform game![[User:Paulwagener|Paulwagener]] 18:25, 4 February 2009 (UTC)
I like this little game, really cool! I like the Balloon Fight vibe!
Just curious, what do you use for your models? .md2 format? --[[User:Ksmiler|Ksmiler]] <s>12:19, 5 February 2009 (UTC)</s> <span style="font-size: smaller;" class="autosigned">—Preceding undated comment added 12:26, 5 February 2009 (UTC).</span><!--Template:Undated-->
This is honestly something that Nintendo could slap a couple of extra levels and soundtrack onto and release as a genuine game. Production value is fantastic. Well done. --[[User:Pinecone|Pinecone]] 19:03, 9 February 2009 (UTC)
Just curious, what did you use to render the 3d graphics? I've been trying to figure out how to create 3d objects and load meshes, but there really isn't any good tutorials on it. I know it can be done using GX directly, and GRRLIB 4.0 can do it, there's just no tutorials on it. Any help is appreciated. [[User:RazorChrist|RazorChrist]] 10:30, 7 April 2009 (UTC)
- :I use my own engine which uses GX directly; GX is pretty close to openGL, and there are plenty tutorials for that // Beril<small>—Preceding unsigned comment added by [[User:Beril|Beril]] ([[User talk:Beril|talk]] • [[Special:Contributions/Beril|contribs]]) 12:57, 22 May 2009</small>
==Number of Stages?==I was wondering how many stages there are. Is there only one or do you need to get all the stars to advance to the next stage?<small>—Preceding unsigned comment added by [[User:Mjbauer95|Mjbauer95]] ([[User talk:Mjbauer95|talk]] • [[Special:Contributions/Mjbauer95|contribs]]) 14:18, 12 April 2009 (UTC)</small> :No there is only one stage //Beril <small>—Preceding unsigned comment added by [[User:Beril|Beril]] ([[User talk:Beril|talk]] • [[Special:Contributions/Beril|contribs]]) 12:58, 22 May 2009</small> == Help debugging a crash dump? == We've had a [[User talk:Bushing#Continuation of my Bug Report|report]] of a reproducible crash when launched from HBC, but looks like you've stripped debug symbols so I'm not able to make much sense out of the stack trace: [[:File:HeliumBoyDump.jpg]]  8005b610 -> 80034a6c -> 800455b4 -> 80045cfc [...] Unfortunately, I can't get it to reproduce on my system. -- [[User:Bushing|Bushing]] 22:40, 28 May 2009 (UTC) It should be fixed in the latest version. There was a problem with how I wrote my filenames as the latest Homebrew Channel apparently changes the local directory to apps/helium when the game starts --[[User:Beril|Beril]] 08:34, 31 May 2009 (UTC) :For now I can only confirm that 0.91 does work with HBC 1.0.1 and wii menu 3.3u (so does 0.9). I'll try them again when HBC 1.0.4 gets released.... Thanks for the update. I wonder if the changing of the local directory is causing the problems with a bunch of other games that wouldn't run for me in HBC 1.0.3? But oddly, other people said Helium Boy 0.9 did work for them with HBC 1.0.3 when used with system menu 4.0. --[[User:Mr. Reaper|Mr. Reaper]] 02:55, 1 June 2009 (UTC) == Update == Hi! Great game! I just want to tell you that 0.91 works on my installation of the Homebrew Channel 1.0.1 --[[User:Mechaelvis|Mechaelvis]] 08:38, 1 June 2009 (UTC)
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