Changes

Jump to navigation Jump to search
69 bytes added ,  21:33, 19 October 2009
Not really a stub anymore
{{Infobox homebrewapphomebrew| title = Wolfenstein 3D Wii
| image = [[File:Wolfenstein-3-D-icon.png]]
| title type = Wolfenstein 3D Wiishooting game| desc author = | maintainer = Port of Wolfenstein 3D to the Wii| type contributor = Games| author portedby = [[User:MrPeanut|MrPeanut]]| download = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]| source = [http://www.sourceforge.net/projects/wolfenstein3dwi sf.net]| version = 1.2a3
| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}}
| hbc = 1| hbb = 0
}}
 
{{Stub}}
[http://en.wikipedia.org/wiki/Wolfenstein_3D Wolfenstein 3D] for the Wii.
It's in test phase because there Wolfenstein 3D and Spear of Destiny are some kinks I need now up to work out (adlib sound doesn't work, but "digitized" sound does work, etc)version 1.3
'''About the release (version 1.2a)'''
* Added Gamecube controller Adlib (synthesized) sound and wiimote + nunchuk interfaces music now work 100%. I want to thank Tantric for his work on the gameSDL port for the wii. The SDL_Sound code is awesome!* Rewrote US_ControlPanelI's control menu so these interfaces can be selected in game* Ditched ve done a little tweaking with the US_ControlPanelIR turning. I's ve added a "change view sizeDeadZone" menu variable to the engine which discards input from the controller if it is a certain amount of pixels from the center of the screen (this number is customizable in favor of a misc options menu* Added IR sensitivity adjustment to the misc options menu for ). The idea behind this is that turning your character using the wiimote + nunchuk interface* Added cheat codes to the misc options menu (better than MLI doesn't appear so sensitive and jerky. Thanks [[User:) )Arikado|Arikado]] for this idea.* Fixed the power button on wiimote so it turns off typo in the wii ingame* Added variable strafe speeds which is needed for gcn/nunchuk analog stickscheat menu, Thanks Roobix.
Next == Important note on multiple game versions ==Each version of the game needs the engine compiled for that specific version . If you download Wolfenstein 3D using the Homebrew Browser you will have musicbe getting the shareware version of the game. If you own the full game, then I guess I canplease go to this project't call it a beta anymores [http://www.sourceforge.net/projects/wolfenstein3dwi sourceforge page] and download the version compiled for the full version game.I'd also like Copy your game files that end in WL6 to take a minute the folder that your boot.dol is in. Also, if you own Spear of Destiny you need to thank download the few people who have tested Spear of Destiny game engine from the game before release[http://www.sourceforge. Your input is great net/projects/wolfenstein3dwi sourceforge page] and it helps me identify things copy your game files to fix that folder. I would otherwise be unaware 'm trying to merge all three engines into one but it will take quite a bit of, thanks again guys!rewrite so I've been putting it off.
==Controls=={| class="wikitable"! {{WiimoteHorizontal}}! Action|-|style="text-align: center;"| {{WiimoteDPad}}| Moves you forwardWolfenstein 3D and Spear of Destiny support wiimote in a sideways configuration, backwiimote + nunchuk, left, right.|-|and gamecube controller style="text-align: center;"| {{WiimoteAButton}}| Changes your weapon, I might change that to the +/- buttonscontrols. (I'm really just gonna make everything self configurable These interfaces are selectable in the game with classic controller being an option for a later ondate (if I ever buy one :) )|-|style="text-align: center;"| {{WiimoteBButton}}| Hold to strafe|-|style="text-align: center;"| {{WiimotePlusButton}}| Acts as the escape button, it backtracks menus and pauses the game, etc|-|style="text-align: center;"| {{Wiimote1Button}}| Opens doors|-|style="text-align: center;"| {{Wiimote2Button}}| Shoots your weapon|}
==Video By _Contra_==
http://www.youtube.com/watch?v=4uxY68u_F1U
144

edits

Navigation menu