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− | -- NoNameNo -- proudly presents AtaWii Beta 1.0
| + | =NoNameNo -- proudly presents AtaWii Beta 1.0= |
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− | Q: What is AtaWii?
| + | ==Q: What is AtaWii?== |
− | A: An atari ST emulator for Wii (port of the lame emulator, castaway)
| + | A: An atari ST emulator for Wii (port of the lame emulator, castaway) |
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− | Q: Can I use my msa/st disk image?
| + | ==Q: Can I use my msa/st disk image?== |
− | A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
| + | A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) |
− | INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /
| + | INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too) |
− | and recompile to get your favorite game running. (remap the paddle keys to your needs, too)
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− | Q: What is the disk image?
| + | ==Q: What is the disk image?== |
− | A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
| + | A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS. |
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− | Q: How can I use it?
| + | ==Q: How can I use it?== |
− | A: I am a very lazy guy, so I didn't even code a keyboard facility, but
| + | A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle : |
− | I hardcoded some keys you can use with your paddle :
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| up arrow : UP | | up arrow : UP |
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| Return to Geckoloader : START | | Return to Geckoloader : START |
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− | Q: Why can't I listen to the marvelous soundchip?
| + | ==Q: Why can't I listen to the marvelous soundchip?== |
− | A: Because this Castaway doesn't have sound emulation :(
| + | A: Because this Castaway doesn't have sound emulation :( |
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− | Q: Why do so many of the intros in the compilation not work?
| + | ==Q: Why do so many of the intros in the compilation not work?== |
− | A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
| + | A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either. |
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− | Q: When is the final verison planned?
| + | ==Q: When is the final verison planned?== |
− | A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.
| + | A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. |
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− | Thanks and Greetings to :
| + | Thanks and Greetings to : |
− | - Team Twizzer for all the great wii stuff
| + | - Team Twizzer for all the great wii stuff |
− | - CastAway coder
| + | - CastAway coder |
− | - Nuke for the GREAT usb gecko !!
| + | - Nuke for the GREAT usb gecko !! |
− | - dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
| + | - dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing") |
− | - And all others .....
| + | - And all others ..... |
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− | Download : [[media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]]
| + | Download : [[media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]] |