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AtaWii

216 bytes added, 18:02, 10 August 2009
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Robot: Cosmetic changes
-- {{Infobox homebrew| image = [[File:Icon_Atawii.png]]| title = AtaWii| type = computer emulator| author = NoNameNo | download = Media:AtaWii-beta- proudly presents AtaWii Beta 1.0tgz| peripherals = {{GCNController}}| hbb = yes}}
Q: What is AtaWii? A: An atari Atari ST emulator for Wii (port of the lame emulator, castaway)
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /
and recompile to get your favorite game running. (remap paddle key to your need too)
== FAQ ===== Q: What is this disk imageHow do you install?=== A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
=== Q: How can Can I use itmy msa/st disk image?=== A: No, I am was too lazy to code a very lazy guysdgecko/DVD menu selector, so I didn't even code hardcoded a keyboard facility, but disk image (BUGGY.C) I hardcoded some keys INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle :keys to your needs, too)
up arrow === Q: UP down arrow : DOWN F1 : BWhat is the disk image? === F2 : A F3 : Y F4 : X SpaceBar : L Trigger (use it at The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the woody wood pecker screen)famous OVERLANDERS.
Bonus=== Q:How can I use it? === Reset the ATARI A: R Trigger Return to Geckoloader I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle : START
Q: Why can't I listen {| class="wikitable"|-! {{GCNController}} !! Action|-| {{GCDPadUp‎}} || Up Arrow|-| {{GCDPadDown}} || Down Arrow|-| {{GCBButton}} || F1|-| {{GCAButton}} || F2|-| {{GCYButton}} || F3|-| {{GCXButton}} || F4|-| {{GCLTrigger}} || Space*|-| {{GCRTrigger}} || Reset Atari|-| {{GCStartButton}} || Return to the marvelous soundchip?Loader A: Because this Castaway doesn't have sound emulation :(|}
Q: Why do so many of the intros in the compilation not work? A: Infact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.<nowiki>*</nowiki> - Needed at Woody Wood Pecker screen!
=== Q: When is Why can't I listen to the final verison plannedmarvelous soundchip?=== A: I donBecause this Castaway doesn't think I will continue to work on it, but if someone else wants to, the sources are included. have sound emulation :(
Thanks and Greetings to === Q:Why do so many of the intros in the compilation not work? === - Team Twizzer for all A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the great wii stuff - CastAway coder - Nuke for pc version of the GREAT usb gecko !! - Dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing") - And all others ....emulator either.
=== Q: When is the final version planned? ===A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. == Acknowledge ==Thanks and Greetings to :* Team Twizzer for all the great wii stuff* CastAway coder* Nuke for the GREAT usb gecko !! * dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")* And all others ..... == Download ==Download : [[mediaMedia:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]](version beta 1)
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